forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1018 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			374 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			374 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Common.h"
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#ifdef _WIN32
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#include <windows.h>
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#elif __GNUC__
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#include <unistd.h>
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#include <pthread.h>
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#else
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#error unsupported platform
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#endif
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#include "Thread.h"
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#if defined(THREAD_VIDEO_WAKEUP_ONIDLE) && defined(_WIN32)
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HANDLE g_hEventOnIdle=NULL;
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#endif
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namespace Common
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{
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#ifdef _WIN32
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CriticalSection::CriticalSection(int spincount)
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{
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	if (spincount)
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	{
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		InitializeCriticalSectionAndSpinCount(§ion, spincount);
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	}
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	else
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	{
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		InitializeCriticalSection(§ion);
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	}
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}
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CriticalSection::~CriticalSection()
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{
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	DeleteCriticalSection(§ion);
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}
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void CriticalSection::Enter()
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{
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	EnterCriticalSection(§ion);
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}
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bool CriticalSection::TryEnter()
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{
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	return(TryEnterCriticalSection(§ion) ? true : false);
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}
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void CriticalSection::Leave()
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{
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	LeaveCriticalSection(§ion);
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}
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Thread::Thread(ThreadFunc function, void* arg)
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	: m_hThread(NULL), m_threadId(0)
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{
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	m_hThread = CreateThread(
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			0, // Security attributes
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			0, // Stack size
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			function,
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			arg,
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			0,
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			&m_threadId);
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}
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Thread::~Thread()
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{
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	WaitForDeath();
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}
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void Thread::WaitForDeath()
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{
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	if (m_hThread)
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	{
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		WaitForSingleObject(m_hThread, INFINITE);
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		CloseHandle(m_hThread);
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		m_hThread = NULL;
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	}
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}
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void Thread::SetAffinity(int mask)
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{
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	SetThreadAffinityMask(m_hThread, mask);
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}
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void Thread::SetCurrentThreadAffinity(int mask)
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{
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	SetThreadAffinityMask(GetCurrentThread(), mask);
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}
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Event::Event()
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{
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	m_hEvent = 0;
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}
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void Event::Init()
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{
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	m_hEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
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}
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void Event::Shutdown()
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{
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	CloseHandle(m_hEvent);
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	m_hEvent = 0;
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}
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void Event::Set()
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{
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	SetEvent(m_hEvent);
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}
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void Event::Wait()
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{
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	WaitForSingleObject(m_hEvent, INFINITE);
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}
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void SleepCurrentThread(int ms)
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{
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	Sleep(ms);
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}
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typedef struct tagTHREADNAME_INFO
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{
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	DWORD dwType; // must be 0x1000
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	LPCSTR szName; // pointer to name (in user addr space)
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	DWORD dwThreadID; // thread ID (-1=caller thread)
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	DWORD dwFlags; // reserved for future use, must be zero
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} THREADNAME_INFO;
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// Usage: SetThreadName (-1, "MainThread");
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//
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// Sets the debugger-visible name of the current thread.
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// Uses undocumented (actually, it is now documented) trick.
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// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsdebug/html/vxtsksettingthreadname.asp
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void SetCurrentThreadName(const TCHAR* szThreadName)
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{
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	THREADNAME_INFO info;
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	info.dwType = 0x1000;
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#ifdef UNICODE
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	//TODO: Find the proper way to do this.
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	char tname[256];
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	unsigned int i;
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	for (i = 0; i < _tcslen(szThreadName); i++)
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	{
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		tname[i] = (char)szThreadName[i]; //poor man's unicode->ansi, TODO: fix
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	}
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	tname[i] = 0;
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	info.szName = tname;
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#else
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	info.szName = szThreadName;
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#endif
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	info.dwThreadID = -1; //dwThreadID;
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	info.dwFlags = 0;
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	__try
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	{
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		RaiseException(0x406D1388, 0, sizeof(info) / sizeof(DWORD), (ULONG_PTR*)&info);
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	}
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	__except(EXCEPTION_CONTINUE_EXECUTION)
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	{}
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}
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#elif __GNUC__
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CriticalSection::CriticalSection(int spincount_unused)
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{
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	pthread_mutex_init(&mutex, 0);
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}
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CriticalSection::~CriticalSection()
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{
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	pthread_mutex_destroy(&mutex);
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}
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void CriticalSection::Enter()
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{
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	pthread_mutex_lock(&mutex);
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}
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bool CriticalSection::TryEnter()
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{
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	return(!pthread_mutex_trylock(&mutex));
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}
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void CriticalSection::Leave()
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{
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	pthread_mutex_unlock(&mutex);
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}
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Thread::Thread(ThreadFunc function, void* arg)
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	: thread_id(0)
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{
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	pthread_attr_t attr;
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	pthread_attr_init(&attr);
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	pthread_attr_setstacksize(&attr, 1024 * 1024);
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	pthread_create(&thread_id, &attr, function, arg);
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}
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Thread::~Thread()
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{
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	WaitForDeath();
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}
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void Thread::WaitForDeath()
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{
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	if (thread_id)
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	{
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		void* exit_status;
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		pthread_join(thread_id, &exit_status);
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		thread_id = 0;
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	}
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}
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void Thread::SetAffinity(int mask)
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{
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	// This is non-standard
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#ifdef __linux__
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	cpu_set_t cpu_set;
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	CPU_ZERO(&cpu_set);
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	for (unsigned int i = 0; i < sizeof(mask) * 8; i++)
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	{
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		if ((mask >> i) & 1){CPU_SET(i, &cpu_set);}
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	}
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	pthread_setaffinity_np(thread_id, sizeof(cpu_set), &cpu_set);
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#endif
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}
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void Thread::SetCurrentThreadAffinity(int mask)
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{
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#ifdef __linux__
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	cpu_set_t cpu_set;
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	CPU_ZERO(&cpu_set);
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	for (size_t i = 0; i < sizeof(mask) * 8; i++)
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	{
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		if ((mask >> i) & 1){CPU_SET(i, &cpu_set);}
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	}
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	pthread_setaffinity_np(pthread_self(), sizeof(cpu_set), &cpu_set);
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#endif
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}
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void SleepCurrentThread(int ms)
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{
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	usleep(1000 * ms);
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}
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void SetCurrentThreadName(const TCHAR* szThreadName)
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{
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	// noop
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}
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Event::Event()
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{
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	is_set_ = false;
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}
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void Event::Init()
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{
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	pthread_cond_init(&event_, 0);
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	pthread_mutex_init(&mutex_, 0);
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}
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void Event::Shutdown()
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{
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	pthread_mutex_destroy(&mutex_);
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	pthread_cond_destroy(&event_);
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}
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void Event::Set()
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{
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	pthread_mutex_lock(&mutex_);
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	if (!is_set_)
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	{
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		is_set_ = true;
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		pthread_cond_signal(&event_);
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	}
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	pthread_mutex_unlock(&mutex_);
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}
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void Event::Wait()
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{
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	pthread_mutex_lock(&mutex_);
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	while (!is_set_)
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	{
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		pthread_cond_wait(&event_, &mutex_);
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	}
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	is_set_ = false;
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	pthread_mutex_unlock(&mutex_);
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}
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int InterlockedExchangeAdd(int *Addend, int Increment)
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{
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#if defined(__GNUC__) && defined (__GNUC_MINOR__) && ((4 < __GNUC__) || (4 == __GNUC__ && 1 <= __GNUC_MINOR__))
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  return  __sync_add_and_fetch(Addend, Increment);
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#else
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  register int result;
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  __asm__ __volatile__("lock; xadd %0,%1"
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                       : "=r" (result), "=m" (*Addend)
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                       : "0" (Increment), "m" (*Addend)
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                       : "memory");
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  return result + Increment;
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#endif
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}
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int InterlockedExchange(int *Addend, int Increment)
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{
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#if defined(__GNUC__) && defined (__GNUC_MINOR__) && ((4 < __GNUC__) || (4 == __GNUC__ && 1 <= __GNUC_MINOR__))
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  return  __sync_lock_test_and_set(Addend, Increment);
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#else
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	// TODO:
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	#warning Support older GCC Versions
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#endif
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}
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#endif
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} // end of namespace Common
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