forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			69 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <list>
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#include <mutex>
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#include <string>
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#include "CommonTypes.h"
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namespace Common
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{
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class Profiler
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{
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public:
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	Profiler(const std::string& name);
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	~Profiler();
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	static std::string ToString();
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	void Start();
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	void Stop();
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	std::string Read();
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	bool operator<(const Profiler& b) const;
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private:
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	static std::list<Profiler*> s_all_profilers;
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	static std::mutex s_mutex;
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	static u32 s_max_length;
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	static u64 s_frame_time;
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	static u64 s_usecs_frame;
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	static std::string s_lazy_result;
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	static int s_lazy_delay;
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	std::string m_name;
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	u64 m_usecs;
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	u64 m_usecs_min;
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	u64 m_usecs_max;
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	u64 m_usecs_quad;
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	u64 m_calls;
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	u64 m_time;
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	int m_depth;
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};
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class ProfilerExecuter
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{
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public:
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	ProfilerExecuter(Profiler* _p) : m_p(_p)
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	{
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		m_p->Start();
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	}
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	~ProfilerExecuter()
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	{
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		m_p->Stop();
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	}
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private:
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	Profiler* m_p;
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};
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};
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// Warning: This profiler isn't thread safe. Only profile functions which doesn't run simultaneously
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#define PROFILE(name) static Common::Profiler prof_gen(name); Common::ProfilerExecuter prof_e(&prof_gen);
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