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62a7f101a775acfaf17dd4214f8816632d10fd05
dolphin
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Jordan Woyak
0da42fcca7
Merged some FramebufferManager code into VideoCommon.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6417
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-14 23:31:53 +00:00
..
Plugin_DSP_HLE
DSPHLE: Added an option for 48khz output and supporting upsampling code.
2010-11-12 03:39:07 +00:00
Plugin_DSP_LLE
Remove my DESTDIR hack from the cmake build. It turns out this is built into cmake and works in the same way it does with the gnu autotools. Use it in the standard way with "make DESTDIR=/desired/location install".
2010-11-11 15:50:52 +00:00
Plugin_VideoDX9
Merged some FramebufferManager code into VideoCommon.
2010-11-14 23:31:53 +00:00
Plugin_VideoDX11
Merged some FramebufferManager code into VideoCommon.
2010-11-14 23:31:53 +00:00
Plugin_VideoOGL
Merged some FramebufferManager code into VideoCommon.
2010-11-14 23:31:53 +00:00
Plugin_VideoSoftware
InputCommon(GCPad/WiimoteNew): Fixed issue when inifile didn't exist, defaults were loaded, and input didn't work. Fixed prob in DirectInput(hopefully doesn't break any other gamepads): buffered data wasn't ever being used. WiimoteNew: Hopefully made emulated swinging better(please comment). Added (completely untested) incomplete emulated turntable(DJ Hero) extension support :p. Deleted some files that I meant to delete in my last commit.
2010-10-03 04:29:34 +00:00
CMakeLists.txt
Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though.
2010-11-01 15:47:02 +00:00