forked from dolphin-emu/dolphin
		
	Also move it to MathUtils where it belongs with the rest of the power-of-two functions. This gets rid of pollution of the current scope of any translation unit with b<value> macros that aren't intended to be used directly.
		
			
				
	
	
		
			110 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2010 Dolphin Emulator Project
 | 
						|
// Licensed under GPLv2+
 | 
						|
// Refer to the license.txt file included.
 | 
						|
 | 
						|
#pragma once
 | 
						|
 | 
						|
#include <memory>
 | 
						|
#include <vector>
 | 
						|
 | 
						|
#include "Common/CommonTypes.h"
 | 
						|
#include "Common/MathUtil.h"
 | 
						|
#include "VideoCommon/RenderState.h"
 | 
						|
#include "VideoCommon/ShaderCache.h"
 | 
						|
 | 
						|
class DataReader;
 | 
						|
class NativeVertexFormat;
 | 
						|
class PointerWrap;
 | 
						|
struct PortableVertexDeclaration;
 | 
						|
 | 
						|
struct Slope
 | 
						|
{
 | 
						|
  float dfdx;
 | 
						|
  float dfdy;
 | 
						|
  float f0;
 | 
						|
  bool dirty;
 | 
						|
};
 | 
						|
 | 
						|
class VertexManagerBase
 | 
						|
{
 | 
						|
private:
 | 
						|
  // 3 pos
 | 
						|
  static constexpr u32 SMALLEST_POSSIBLE_VERTEX = sizeof(float) * 3;
 | 
						|
  // 3 pos, 3*3 normal, 2*u32 color, 8*4 tex, 1 posMat
 | 
						|
  static constexpr u32 LARGEST_POSSIBLE_VERTEX = sizeof(float) * 45 + sizeof(u32) * 2;
 | 
						|
 | 
						|
  static constexpr u32 MAX_PRIMITIVES_PER_COMMAND = 65535;
 | 
						|
 | 
						|
public:
 | 
						|
  static constexpr u32 MAXVBUFFERSIZE =
 | 
						|
      MathUtil::NextPowerOf2(MAX_PRIMITIVES_PER_COMMAND * LARGEST_POSSIBLE_VERTEX);
 | 
						|
 | 
						|
  // We may convert triangle-fans to triangle-lists, almost 3x as many indices.
 | 
						|
  static constexpr u32 MAXIBUFFERSIZE = MathUtil::NextPowerOf2(MAX_PRIMITIVES_PER_COMMAND * 3);
 | 
						|
 | 
						|
  VertexManagerBase();
 | 
						|
  // needs to be virtual for DX11's dtor
 | 
						|
  virtual ~VertexManagerBase();
 | 
						|
 | 
						|
  PrimitiveType GetCurrentPrimitiveType() const { return m_current_primitive_type; }
 | 
						|
  DataReader PrepareForAdditionalData(int primitive, u32 count, u32 stride, bool cullall);
 | 
						|
  void FlushData(u32 count, u32 stride);
 | 
						|
 | 
						|
  void Flush();
 | 
						|
 | 
						|
  virtual std::unique_ptr<NativeVertexFormat>
 | 
						|
  CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl) = 0;
 | 
						|
 | 
						|
  void DoState(PointerWrap& p);
 | 
						|
 | 
						|
  std::pair<size_t, size_t> ResetFlushAspectRatioCount();
 | 
						|
 | 
						|
  // State setters, called from register update functions.
 | 
						|
  void SetRasterizationStateChanged() { m_rasterization_state_changed = true; }
 | 
						|
  void SetDepthStateChanged() { m_depth_state_changed = true; }
 | 
						|
  void SetBlendingStateChanged() { m_blending_state_changed = true; }
 | 
						|
  void InvalidatePipelineObject()
 | 
						|
  {
 | 
						|
    m_current_pipeline_object = nullptr;
 | 
						|
    m_pipeline_config_changed = true;
 | 
						|
  }
 | 
						|
 | 
						|
protected:
 | 
						|
  virtual void vDoState(PointerWrap& p) {}
 | 
						|
  virtual void ResetBuffer(u32 stride) = 0;
 | 
						|
 | 
						|
  u8* m_cur_buffer_pointer = nullptr;
 | 
						|
  u8* m_base_buffer_pointer = nullptr;
 | 
						|
  u8* m_end_buffer_pointer = nullptr;
 | 
						|
 | 
						|
  u32 GetRemainingSize() const;
 | 
						|
  static u32 GetRemainingIndices(int primitive);
 | 
						|
 | 
						|
  Slope m_zslope = {};
 | 
						|
  void CalculateZSlope(NativeVertexFormat* format);
 | 
						|
 | 
						|
  VideoCommon::GXPipelineUid m_current_pipeline_config;
 | 
						|
  VideoCommon::GXUberPipelineUid m_current_uber_pipeline_config;
 | 
						|
  const AbstractPipeline* m_current_pipeline_object = nullptr;
 | 
						|
  PrimitiveType m_current_primitive_type = PrimitiveType::Points;
 | 
						|
  bool m_pipeline_config_changed = true;
 | 
						|
  bool m_rasterization_state_changed = true;
 | 
						|
  bool m_depth_state_changed = true;
 | 
						|
  bool m_blending_state_changed = true;
 | 
						|
  bool m_cull_all = false;
 | 
						|
 | 
						|
private:
 | 
						|
  bool m_is_flushed = true;
 | 
						|
  size_t m_flush_count_4_3 = 0;
 | 
						|
  size_t m_flush_count_anamorphic = 0;
 | 
						|
 | 
						|
  virtual void vFlush() = 0;
 | 
						|
 | 
						|
  virtual void CreateDeviceObjects() {}
 | 
						|
  virtual void DestroyDeviceObjects() {}
 | 
						|
  void UpdatePipelineConfig();
 | 
						|
  void UpdatePipelineObject();
 | 
						|
};
 | 
						|
 | 
						|
extern std::unique_ptr<VertexManagerBase> g_vertex_manager;
 |