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6565b1ea83f64af124ade7097def496621cebdcd
dolphin
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XTra.KrazzY
6565b1ea83
Based on
http://www.gc-linux.org/wiki/Main_Page
, the Wii has a 729MHz processor. It seems to work here and doesn't break any timers and whatnot.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@2166
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 00:39:51 +00:00
..
Core
Based on
http://www.gc-linux.org/wiki/Main_Page
, the Wii has a 729MHz processor. It seems to work here and doesn't break any timers and whatnot.
2009-02-09 00:39:51 +00:00
Dolphin.xcodeproj
add partial support for building the plugins
2008-12-08 03:22:31 +00:00
Plugins
clip space coordinates are now available in fragment shader because depth needs to be computed there instead of the vertex shader. computing it in the vertex shader causes incorrect results sometimes. worked on z textures but 8 bit z texture still is not correct because it breaks SSBM. RE0 now looks ok.
2009-02-08 22:08:20 +00:00
PluginSpecs
Wiimote:
2009-02-07 03:16:41 +00:00
TestSuite
cleanup testsuite a bit and add simple test of wii RTC (it's off about 8yrs 4 days)
2009-02-04 04:34:31 +00:00
Dolphin.sln
InputCommon and Wiimote: Build settings
2009-02-08 15:43:02 +00:00
DolphinProj.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
MusicMod.sln
InputCommon and Wiimote: Detect pads in the Wiimote plugin
2009-02-08 15:39:28 +00:00