forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			37 lines
		
	
	
		
			702 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			702 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2013 Dolphin Emulator Project
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| // Licensed under GPLv2
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| // Refer to the license.txt file included.
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| 
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| #pragma once
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| 
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| #include "Common/Common.h"
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| #include "VideoBackends/Software/NativeVertexFormat.h"
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| 
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| class PointerWrap;
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| 
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| class SetupUnit
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| {
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| 	u8 m_PrimType;
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| 	int m_VertexCounter;
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| 
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| 	OutputVertexData m_Vertices[3];
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| 	OutputVertexData *m_VertPointer[3];
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| 	OutputVertexData *m_VertWritePointer;
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| 
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| 	void SetupQuad();
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| 	void SetupTriangle();
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| 	void SetupTriStrip();
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| 	void SetupTriFan();
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| 	void SetupLine();
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| 	void SetupLineStrip();
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| 	void SetupPoint();
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| 
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| public:
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| 	void Init(u8 primitiveType);
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| 
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| 	OutputVertexData* GetVertex() { return m_VertWritePointer; }
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| 
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| 	void SetupVertex();
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| 	void DoState(PointerWrap &p);
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| };
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