Files
dolphin/Source/Core/Core/Src/ConfigManager.cpp
Shawn Hoffman 9df772ed89 Make NTSC-J setting an option. This allows games which use Japanese ROM fonts to work correctly. Unfortunately trying to autodetect when to enable this setting is not good enough.
Also move Progressive Scan option to main display settings, since it affects both GC and Wii.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6335 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-03 06:28:47 +00:00

326 lines
14 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <string>
#include "Common.h"
#include "CommonPaths.h"
#include "IniFile.h"
#include "ConfigManager.h"
#include "PluginManager.h"
#include "FileUtil.h"
SConfig* SConfig::m_Instance;
static const struct {
const char* IniText;
const int DefaultKey;
const int DefaultModifier;
} g_HKData[] = {
{ "ToggleFullscreen", 13 /* WXK_RETURN */, 0x0001 /* wxMOD_ALT */ },
{ "PlayPause", 349 /* WXK_F10 */, 0x0000 /* wxMOD_NONE */ },
{ "Stop", 27 /* WXK_ESCAPE */, 0x0000 /* wxMOD_NONE */ },
{ "Screenshot", 348 /* WXK_F9 */, 0x0000 /* wxMOD_NONE */ },
{ "Wiimote1Connect", 344 /* WXK_F5 */, 0x0001 /* wxMOD_ALT */ },
{ "Wiimote2Connect", 345 /* WXK_F6 */, 0x0001 /* wxMOD_ALT */ },
{ "Wiimote3Connect", 346 /* WXK_F7 */, 0x0001 /* wxMOD_ALT */ },
{ "Wiimote4Connect", 347 /* WXK_F8 */, 0x0001 /* wxMOD_ALT */ },
};
SConfig::SConfig()
{
// Make sure we have log manager
LoadSettings();
//Make sure we load any extra settings
LoadSettingsWii();
}
void SConfig::Init()
{
m_Instance = new SConfig;
}
void SConfig::Shutdown()
{
delete m_Instance;
m_Instance = NULL;
}
SConfig::~SConfig()
{
SaveSettings();
delete m_SYSCONF;
}
void SConfig::SaveSettings()
{
NOTICE_LOG(BOOT, "Saving settings to %s", File::GetUserPath(F_DOLPHINCONFIG_IDX));
IniFile ini;
ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX)); // load first to not kill unknown stuff
// General
ini.Set("General", "LastFilename", m_LastFilename);
// ISO folders
ini.Set("General", "GCMPathes", (int)m_ISOFolder.size());
for (size_t i = 0; i < m_ISOFolder.size(); i++)
{
TCHAR tmp[16];
sprintf(tmp, "GCMPath%i", (int)i);
ini.Set("General", tmp, m_ISOFolder[i]);
}
ini.Set("General", "RecursiveGCMPaths", m_RecursiveISOFolder);
// Interface
ini.Set("Interface", "ConfirmStop", m_LocalCoreStartupParameter.bConfirmStop);
ini.Set("Interface", "UsePanicHandlers", m_LocalCoreStartupParameter.bUsePanicHandlers);
ini.Set("Interface", "HideCursor", m_LocalCoreStartupParameter.bHideCursor);
ini.Set("Interface", "AutoHideCursor", m_LocalCoreStartupParameter.bAutoHideCursor);
ini.Set("Interface", "Theme", m_LocalCoreStartupParameter.iTheme);
ini.Set("Interface", "MainWindowPosX", m_LocalCoreStartupParameter.iPosX);
ini.Set("Interface", "MainWindowPosY", m_LocalCoreStartupParameter.iPosY);
ini.Set("Interface", "MainWindowWidth", m_LocalCoreStartupParameter.iWidth);
ini.Set("Interface", "MainWindowHeight", m_LocalCoreStartupParameter.iHeight);
ini.Set("Interface", "Language", m_InterfaceLanguage);
ini.Set("Interface", "ShowToolbar", m_InterfaceToolbar);
ini.Set("Interface", "ShowStatusbar", m_InterfaceStatusbar);
ini.Set("Interface", "ShowLogWindow", m_InterfaceLogWindow);
ini.Set("Interface", "ShowConsole", m_InterfaceConsole);
// Hotkeys
for (int i = HK_FULLSCREEN; i < NUM_HOTKEYS; i++)
{
ini.Set("Hotkeys", g_HKData[i].IniText, m_LocalCoreStartupParameter.iHotkey[i]);
ini.Set("Hotkeys", (std::string(g_HKData[i].IniText) + "Modifier").c_str(),
m_LocalCoreStartupParameter.iHotkeyModifier[i]);
}
// Display
ini.Set("Display", "FullscreenResolution", m_LocalCoreStartupParameter.strFullscreenResolution);
ini.Set("Display", "Fullscreen", m_LocalCoreStartupParameter.bFullscreen);
ini.Set("Display", "RenderToMain", m_LocalCoreStartupParameter.bRenderToMain);
ini.Set("Display", "RenderWindowXPos", m_LocalCoreStartupParameter.iRenderWindowXPos);
ini.Set("Display", "RenderWindowYPos", m_LocalCoreStartupParameter.iRenderWindowYPos);
ini.Set("Display", "RenderWindowWidth", m_LocalCoreStartupParameter.iRenderWindowWidth);
ini.Set("Display", "RenderWindowHeight", m_LocalCoreStartupParameter.iRenderWindowHeight);
ini.Set("Display", "ProgressiveScan", m_LocalCoreStartupParameter.bProgressive);
ini.Set("Display", "NTSCJ", m_LocalCoreStartupParameter.bNTSCJ);
// Game List Control
ini.Set("GameList", "ListDrives", m_ListDrives);
ini.Set("GameList", "ListWad", m_ListWad);
ini.Set("GameList", "ListWii", m_ListWii);
ini.Set("GameList", "ListGC", m_ListGC);
ini.Set("GameList", "ListJap", m_ListJap);
ini.Set("GameList", "ListPal", m_ListPal);
ini.Set("GameList", "ListUsa", m_ListUsa);
ini.Set("GameList", "ListFrance", m_ListFrance);
ini.Set("GameList", "ListItaly", m_ListItaly);
ini.Set("GameList", "ListKorea", m_ListKorea);
ini.Set("GameList", "ListTaiwan", m_ListTaiwan);
ini.Set("GameList", "ListUnknown", m_ListUnknown);
// Core
ini.Set("Core", "HLE_BS2", m_LocalCoreStartupParameter.bHLE_BS2);
ini.Set("Core", "EnableOpenCL", m_LocalCoreStartupParameter.bEnableOpenCL);
ini.Set("Core", "CPUCore", m_LocalCoreStartupParameter.iCPUCore);
ini.Set("Core", "CPUThread", m_LocalCoreStartupParameter.bCPUThread);
ini.Set("Core", "DSPThread", m_LocalCoreStartupParameter.bDSPThread);
ini.Set("Core", "SkipIdle", m_LocalCoreStartupParameter.bSkipIdle);
ini.Set("Core", "LockThreads", m_LocalCoreStartupParameter.bLockThreads);
ini.Set("Core", "DefaultGCM", m_LocalCoreStartupParameter.m_strDefaultGCM);
ini.Set("Core", "DVDRoot", m_LocalCoreStartupParameter.m_strDVDRoot);
ini.Set("Core", "Apploader", m_LocalCoreStartupParameter.m_strApploader);
ini.Set("Core", "EnableCheats", m_LocalCoreStartupParameter.bEnableCheats);
ini.Set("Core", "SelectedLanguage", m_LocalCoreStartupParameter.SelectedLanguage);
ini.Set("Core", "MemcardA", m_strMemoryCardA);
ini.Set("Core", "MemcardB", m_strMemoryCardB);
ini.Set("Core", "SlotA", m_EXIDevice[0]);
ini.Set("Core", "SlotB", m_EXIDevice[1]);
ini.Set("Core", "SerialPort1", m_EXIDevice[2]);
char sidevicenum[16];
for (int i = 0; i < 4; ++i)
{
sprintf(sidevicenum, "SIDevice%i", i);
ini.Set("Core", sidevicenum, m_SIDevice[i]);
}
ini.Set("Core", "WiiSDCard", m_WiiSDCard);
ini.Set("Core", "WiiKeyboard", m_WiiKeyboard);
ini.Set("Core", "RunCompareServer", m_LocalCoreStartupParameter.bRunCompareServer);
ini.Set("Core", "RunCompareClient", m_LocalCoreStartupParameter.bRunCompareClient);
ini.Set("Core", "FrameLimit", m_Framelimit);
ini.Set("Core", "UseFPS", b_UseFPS);
// Plugins
ini.Set("Core", "GFXPlugin", m_LocalCoreStartupParameter.m_strVideoPlugin);
ini.Set("Core", "DSPPlugin", m_LocalCoreStartupParameter.m_strDSPPlugin);
ini.Save(File::GetUserPath(F_DOLPHINCONFIG_IDX));
m_SYSCONF->Save();
}
void SConfig::LoadSettings()
{
INFO_LOG(BOOT, "Loading Settings from %s", File::GetUserPath(F_DOLPHINCONFIG_IDX));
IniFile ini;
ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
// Hard coded defaults
m_DefaultGFXPlugin = DEFAULT_GFX_PLUGIN;
m_DefaultDSPPlugin = DEFAULT_DSP_PLUGIN;
// General
{
ini.Get("General", "LastFilename", &m_LastFilename);
m_ISOFolder.clear();
int numGCMPaths;
if (ini.Get("General", "GCMPathes", &numGCMPaths, 0))
{
for (int i = 0; i < numGCMPaths; i++)
{
TCHAR tmp[16];
sprintf(tmp, "GCMPath%i", i);
std::string tmpPath;
ini.Get("General", tmp, &tmpPath, "");
m_ISOFolder.push_back(tmpPath);
}
}
ini.Get("General", "RecursiveGCMPaths", &m_RecursiveISOFolder, false);
}
{
// Interface
ini.Get("Interface", "ConfirmStop", &m_LocalCoreStartupParameter.bConfirmStop, false);
ini.Get("Interface", "UsePanicHandlers", &m_LocalCoreStartupParameter.bUsePanicHandlers, true);
ini.Get("Interface", "HideCursor", &m_LocalCoreStartupParameter.bHideCursor, false);
ini.Get("Interface", "AutoHideCursor", &m_LocalCoreStartupParameter.bAutoHideCursor, false);
ini.Get("Interface", "Theme", &m_LocalCoreStartupParameter.iTheme, 0);
ini.Get("Interface", "MainWindowPosX", &m_LocalCoreStartupParameter.iPosX, 100);
ini.Get("Interface", "MainWindowPosY", &m_LocalCoreStartupParameter.iPosY, 100);
ini.Get("Interface", "MainWindowWidth", &m_LocalCoreStartupParameter.iWidth, 800);
ini.Get("Interface", "MainWindowHeight", &m_LocalCoreStartupParameter.iHeight, 600);
ini.Get("Interface", "Language", (int*)&m_InterfaceLanguage, 0);
ini.Get("Interface", "ShowToolbar", &m_InterfaceToolbar, true);
ini.Get("Interface", "ShowStatusbar", &m_InterfaceStatusbar, true);
ini.Get("Interface", "ShowLogWindow", &m_InterfaceLogWindow, false);
ini.Get("Interface", "ShowConsole", &m_InterfaceConsole, false);
// Hotkeys
for (int i = HK_FULLSCREEN; i < NUM_HOTKEYS; i++)
{
ini.Get("Hotkeys", g_HKData[i].IniText,
&m_LocalCoreStartupParameter.iHotkey[i], g_HKData[i].DefaultKey);
ini.Get("Hotkeys", (std::string(g_HKData[i].IniText) + "Modifier").c_str(),
&m_LocalCoreStartupParameter.iHotkeyModifier[i], g_HKData[i].DefaultModifier);
}
// Display
ini.Get("Display", "Fullscreen", &m_LocalCoreStartupParameter.bFullscreen, false);
ini.Get("Display", "FullscreenResolution", &m_LocalCoreStartupParameter.strFullscreenResolution, "640x480");
ini.Get("Display", "RenderToMain", &m_LocalCoreStartupParameter.bRenderToMain, false);
ini.Get("Display", "RenderWindowXPos", &m_LocalCoreStartupParameter.iRenderWindowXPos, 0);
ini.Get("Display", "RenderWindowYPos", &m_LocalCoreStartupParameter.iRenderWindowYPos, 0);
ini.Get("Display", "RenderWindowWidth", &m_LocalCoreStartupParameter.iRenderWindowWidth, 640);
ini.Get("Display", "RenderWindowHeight", &m_LocalCoreStartupParameter.iRenderWindowHeight, 480);
ini.Get("Display", "ProgressiveScan", &m_LocalCoreStartupParameter.bProgressive, false);
ini.Get("Display", "NTSCJ", &m_LocalCoreStartupParameter.bNTSCJ, false);
// Game List Control
ini.Get("GameList", "ListDrives", &m_ListDrives, false);
ini.Get("GameList", "ListWad", &m_ListWad, true);
ini.Get("GameList", "ListWii", &m_ListWii, true);
ini.Get("GameList", "ListGC", &m_ListGC, true);
ini.Get("GameList", "ListJap", &m_ListJap, true);
ini.Get("GameList", "ListPal", &m_ListPal, true);
ini.Get("GameList", "ListUsa", &m_ListUsa, true);
ini.Get("GameList", "ListFrance", &m_ListFrance, true);
ini.Get("GameList", "ListItaly", &m_ListItaly, true);
ini.Get("GameList", "ListKorea", &m_ListKorea, true);
ini.Get("GameList", "ListTaiwan", &m_ListTaiwan, true);
ini.Get("GameList", "ListUnknown", &m_ListUnknown, true);
// Core
ini.Get("Core", "HLE_BS2", &m_LocalCoreStartupParameter.bHLE_BS2, false);
ini.Get("Core", "EnableOpenCL", &m_LocalCoreStartupParameter.bEnableOpenCL, false);
ini.Get("Core", "CPUCore", &m_LocalCoreStartupParameter.iCPUCore, 1);
ini.Get("Core", "DSPThread", &m_LocalCoreStartupParameter.bDSPThread, false);
ini.Get("Core", "CPUThread", &m_LocalCoreStartupParameter.bCPUThread, true);
ini.Get("Core", "SkipIdle", &m_LocalCoreStartupParameter.bSkipIdle, true);
ini.Get("Core", "LockThreads", &m_LocalCoreStartupParameter.bLockThreads, false);
ini.Get("Core", "DefaultGCM", &m_LocalCoreStartupParameter.m_strDefaultGCM);
ini.Get("Core", "DVDRoot", &m_LocalCoreStartupParameter.m_strDVDRoot);
ini.Get("Core", "Apploader", &m_LocalCoreStartupParameter.m_strApploader);
ini.Get("Core", "EnableCheats", &m_LocalCoreStartupParameter.bEnableCheats, false);
ini.Get("Core", "SelectedLanguage", &m_LocalCoreStartupParameter.SelectedLanguage, 0);
ini.Get("Core", "MemcardA", &m_strMemoryCardA);
ini.Get("Core", "MemcardB", &m_strMemoryCardB);
ini.Get("Core", "SlotA", (int*)&m_EXIDevice[0], EXIDEVICE_MEMORYCARD_A);
ini.Get("Core", "SlotB", (int*)&m_EXIDevice[1], EXIDEVICE_MEMORYCARD_B);
ini.Get("Core", "SerialPort1", (int*)&m_EXIDevice[2], EXIDEVICE_NONE);
ini.Get("Core", "ProfiledReJIT",&m_LocalCoreStartupParameter.bJITProfiledReJIT, false);
char sidevicenum[16];
for (int i = 0; i < 4; ++i)
{
sprintf(sidevicenum, "SIDevice%i", i);
ini.Get("Core", sidevicenum, (u32*)&m_SIDevice[i], i==0 ? SI_GC_CONTROLLER:SI_NONE);
}
ini.Get("Core", "WiiSDCard", &m_WiiSDCard, false);
ini.Get("Core", "WiiKeyboard", &m_WiiKeyboard, false);
ini.Get("Core", "RunCompareServer", &m_LocalCoreStartupParameter.bRunCompareServer, false);
ini.Get("Core", "RunCompareClient", &m_LocalCoreStartupParameter.bRunCompareClient, false);
ini.Get("Core", "MMU", &m_LocalCoreStartupParameter.bMMU, false);
ini.Get("Core", "TLBHack", &m_LocalCoreStartupParameter.iTLBHack, 0);
ini.Get("Core", "AlternateRFI", &m_LocalCoreStartupParameter.bAlternateRFI, false);
ini.Get("Core", "FastDiscSpeed", &m_LocalCoreStartupParameter.bFastDiscSpeed, false);
ini.Get("Core", "BAT", &m_LocalCoreStartupParameter.bMMUBAT, false);
ini.Get("Core", "FrameLimit", &m_Framelimit, 1); // auto frame limit by default
ini.Get("Core", "UseFPS", &b_UseFPS, false); // use vps as default
// Plugins
ini.Get("Core", "GFXPlugin", &m_LocalCoreStartupParameter.m_strVideoPlugin, m_DefaultGFXPlugin.c_str());
ini.Get("Core", "DSPPlugin", &m_LocalCoreStartupParameter.m_strDSPPlugin, m_DefaultDSPPlugin.c_str());
}
m_SYSCONF = new SysConf();
}
void SConfig::LoadSettingsWii()
{
IniFile ini;
//Wiimote configs
ini.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "Dolphin.ini").c_str());
for (int i = 0; i < 4; i++)
{
char SectionName[32];
sprintf(SectionName, "Wiimote%i", i + 1);
ini.Get(SectionName, "AutoReconnectRealWiimote", &m_WiiAutoReconnect[i], false);
}
ini.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "wiimote.ini").c_str());
ini.Get("Real", "Unpair", &m_WiiAutoUnpair, false);
}