forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			43 lines
		
	
	
		
			959 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
		
			959 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _CONFIG_H_
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#define _CONFIG_H_
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#include "Thread.h"
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#include "FileUtil.h"
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#include "IniFile.h"
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#include "ControllerInterface/ControllerInterface.h"
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#include "ControllerEmu.h"
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#include <vector>
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#include <map>
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// InputPlugin isn't a very good name anymore since it's used by GCPad/Wiimote
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// which are not even plugins anymore.
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class InputPlugin
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{
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public:
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	InputPlugin(const char* const _ini_name, const char* const _gui_name,
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		const char* const _profile_name)
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		: ini_name(_ini_name), gui_name(_gui_name), profile_name(_profile_name) {}
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	~InputPlugin();
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	bool LoadConfig(bool isGC);
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	void SaveConfig();
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	std::vector< ControllerEmu* >	controllers;
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	std::recursive_mutex controls_lock;		// for changing any control references
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	const char * const		ini_name;
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	const char * const		gui_name;
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	const char * const		profile_name;
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};
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#endif
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