forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			129 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			129 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2009 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <list>
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#include <map>
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#include <mutex>
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#include <string>
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#include "imgui.h"
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#include "Common/CommonTypes.h"
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#include "Common/Timer.h"
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#include "Core/ConfigManager.h"
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#include "VideoCommon/OnScreenDisplay.h"
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namespace OSD
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{
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constexpr float LEFT_MARGIN = 10.0f;    // Pixels to the left of OSD messages.
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constexpr float TOP_MARGIN = 10.0f;     // Pixels above the first OSD message.
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constexpr float WINDOW_PADDING = 4.0f;  // Pixels between subsequent OSD messages.
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struct Message
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{
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  Message() {}
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  Message(const std::string& text_, u32 timestamp_, u32 color_)
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      : text(text_), timestamp(timestamp_), color(color_)
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  {
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  }
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  std::string text;
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  u32 timestamp;
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  u32 color;
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};
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static std::multimap<MessageType, Message> s_messages;
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static std::mutex s_messages_mutex;
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static ImVec4 RGBAToImVec4(const u32 rgba)
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{
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  return ImVec4(static_cast<float>((rgba >> 16) & 0xFF) / 255.0f,
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                static_cast<float>((rgba >> 8) & 0xFF) / 255.0f,
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                static_cast<float>((rgba >> 0) & 0xFF) / 255.0f,
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                static_cast<float>((rgba >> 24) & 0xFF) / 255.0f);
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}
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static float DrawMessage(int index, const Message& msg, const ImVec2& position, int time_left)
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{
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  // We have to provide a window name, and these shouldn't be duplicated.
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  // So instead, we generate a name based on the number of messages drawn.
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  const std::string window_name = StringFromFormat("osd_%d", index);
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  // The size must be reset, otherwise the length of old messages could influence new ones.
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  ImGui::SetNextWindowPos(position);
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  ImGui::SetNextWindowSize(ImVec2(0.0f, 0.0f));
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  // Gradually fade old messages away.
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  const float alpha = std::min(1.0f, std::max(0.0f, time_left / 1024.0f));
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  ImGui::PushStyleVar(ImGuiStyleVar_Alpha, alpha);
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  float window_height = 0.0f;
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  if (ImGui::Begin(window_name.c_str(), nullptr,
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                   ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoInputs |
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                       ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoSavedSettings |
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                       ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoNav |
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                       ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoFocusOnAppearing))
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  {
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    // Use %s in case message contains %.
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    ImGui::TextColored(RGBAToImVec4(msg.color), "%s", msg.text.c_str());
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    window_height =
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        ImGui::GetWindowSize().y + (WINDOW_PADDING * ImGui::GetIO().DisplayFramebufferScale.y);
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  }
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  ImGui::End();
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  ImGui::PopStyleVar();
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  return window_height;
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}
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void AddTypedMessage(MessageType type, const std::string& message, u32 ms, u32 rgba)
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{
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  std::lock_guard<std::mutex> lock(s_messages_mutex);
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  s_messages.erase(type);
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  s_messages.emplace(type, Message(message, Common::Timer::GetTimeMs() + ms, rgba));
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}
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void AddMessage(const std::string& message, u32 ms, u32 rgba)
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{
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  std::lock_guard<std::mutex> lock(s_messages_mutex);
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  s_messages.emplace(MessageType::Typeless,
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                     Message(message, Common::Timer::GetTimeMs() + ms, rgba));
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}
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void DrawMessages()
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{
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  if (!SConfig::GetInstance().bOnScreenDisplayMessages)
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    return;
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  {
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    std::lock_guard<std::mutex> lock(s_messages_mutex);
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    const u32 now = Common::Timer::GetTimeMs();
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    float current_x = LEFT_MARGIN * ImGui::GetIO().DisplayFramebufferScale.x;
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    float current_y = TOP_MARGIN * ImGui::GetIO().DisplayFramebufferScale.y;
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    int index = 0;
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    auto it = s_messages.begin();
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    while (it != s_messages.end())
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    {
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      const Message& msg = it->second;
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      const int time_left = static_cast<int>(msg.timestamp - now);
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      current_y += DrawMessage(index++, msg, ImVec2(current_x, current_y), time_left);
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      if (time_left <= 0)
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        it = s_messages.erase(it);
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      else
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        ++it;
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    }
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  }
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}
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void ClearMessages()
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{
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  std::lock_guard<std::mutex> lock(s_messages_mutex);
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  s_messages.clear();
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}
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}
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