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6a942c1090d11da798b7c9ffe33603226a8ebdd3
dolphin
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Source
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Core
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InputCommon
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Src
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ControllerInterface
History
Jordan Woyak
6a942c1090
Fixed "Mode" problem of my last commit.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5655
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-12 13:19:26 +00:00
..
DirectInput
Made GCPadNew load the same defaults as old GCPad if GCPadNew.ini doesn't exist. (haven't tested Linux/OS X)
2010-06-12 12:57:28 +00:00
OSX
Fix some cases of variables being used uninitialized. Also some unused
2010-06-02 20:35:12 +00:00
SDL
New GCPad/Wiimote: Hopefully fixed lock up issues with DirectInput devices. Wiimote tilt should work with keyboard keys/gamepad buttons now as well as IR Forward/Backward(which was added). Made input detection buttons display "[ waiting ]" while waiting for input. minor fixes/cleanups.
2010-06-12 02:08:01 +00:00
XInput
Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
2010-06-03 18:05:08 +00:00
Xlib
First OSX keyboard stuff...works, with limitations:\nNo Mouse support yet (Add gamepad via IOKit as well?)\nCould poll less for less cpu time\nDon't know why rumble events don't seem to be sent to the class until right before it's deleted (Billiard?)
2010-04-25 18:04:55 +00:00
ControllerInterface.cpp
Made GCPadNew load the same defaults as old GCPad if GCPadNew.ini doesn't exist. (haven't tested Linux/OS X)
2010-06-12 12:57:28 +00:00
ControllerInterface.h
Fixed "Mode" problem of my last commit.
2010-06-12 13:19:26 +00:00