forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			29 lines
		
	
	
		
			982 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			982 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Common/CommonTypes.h"
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#include "Common/x64Emitter.h"
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#include "VideoCommon/VertexLoaderBase.h"
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class VertexLoaderX64 : public VertexLoaderBase, public Gen::X64CodeBlock
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{
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public:
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  VertexLoaderX64(const TVtxDesc& vtx_desc, const VAT& vtx_att);
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protected:
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  std::string GetName() const override { return "VertexLoaderX64"; }
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  bool IsInitialized() override { return true; }
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  int RunVertices(DataReader src, DataReader dst, int count) override;
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private:
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  u32 m_src_ofs = 0;
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  u32 m_dst_ofs = 0;
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  Gen::FixupBranch m_skip_vertex;
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  Gen::OpArg GetVertexAddr(int array, u64 attribute);
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  int ReadVertex(Gen::OpArg data, u64 attribute, int format, int count_in, int count_out,
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                 bool dequantize, u8 scaling_exponent, AttributeFormat* native_format);
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  void ReadColor(Gen::OpArg data, u64 attribute, int format);
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  void GenerateVertexLoader();
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};
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