forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			64 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <list>
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#include <mutex>
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#include <string>
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#include "CommonTypes.h"
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namespace Common
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{
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class Profiler
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{
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public:
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  Profiler(const std::string& name);
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  ~Profiler();
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  static std::string ToString();
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  void Start();
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  void Stop();
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  std::string Read();
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  bool operator<(const Profiler& b) const;
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private:
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  static std::list<Profiler*> s_all_profilers;
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  static std::mutex s_mutex;
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  static u32 s_max_length;
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  static u64 s_frame_time;
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  static u64 s_usecs_frame;
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  static std::string s_lazy_result;
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  static int s_lazy_delay;
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  std::string m_name;
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  u64 m_usecs;
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  u64 m_usecs_min;
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  u64 m_usecs_max;
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  u64 m_usecs_quad;
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  u64 m_calls;
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  u64 m_time;
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  int m_depth;
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};
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class ProfilerExecuter
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{
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public:
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  ProfilerExecuter(Profiler* _p) : m_p(_p) { m_p->Start(); }
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  ~ProfilerExecuter() { m_p->Stop(); }
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private:
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  Profiler* m_p;
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};
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};
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// Warning: This profiler isn't thread safe. Only profile functions which doesn't run simultaneously
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#define PROFILE(name)                                                                              \
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  static Common::Profiler prof_gen(name);                                                          \
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  Common::ProfilerExecuter prof_e(&prof_gen);
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