forked from dolphin-emu/dolphin
		
	Allows the use of chrono time points, on top of being more indicative of time periods used at call sites, if custom timeouts are specified.
		
			
				
	
	
		
			37 lines
		
	
	
		
			946 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			946 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <chrono>
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#include <map>
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#include <memory>
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#include <optional>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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namespace Common
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{
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class HttpRequest final
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{
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public:
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  explicit HttpRequest(std::chrono::milliseconds timeout_ms = std::chrono::milliseconds{3000});
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  ~HttpRequest();
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  bool IsValid() const;
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  using Response = std::optional<std::vector<u8>>;
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  using Headers = std::map<std::string, std::optional<std::string>>;
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  Response Get(const std::string& url, const Headers& headers = {});
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  Response Post(const std::string& url, const std::vector<u8>& payload,
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                const Headers& headers = {});
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  Response Post(const std::string& url, const std::string& payload, const Headers& headers = {});
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private:
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  class Impl;
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  std::unique_ptr<Impl> m_impl;
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};
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}  // namespace Common
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