forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			50 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <cstddef>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "DiscIO/Filesystem.h"
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namespace DiscIO
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{
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class IVolume;
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class CFileSystemGCWii : public IFileSystem
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{
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public:
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	CFileSystemGCWii(const IVolume* _rVolume);
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	virtual ~CFileSystemGCWii();
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	virtual bool IsValid() const override { return m_Valid; }
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	virtual u64 GetFileSize(const std::string& _rFullPath) override;
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	virtual const std::vector<SFileInfo>& GetFileList() override;
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	virtual const std::string GetFileName(u64 _Address) override;
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	virtual u64 ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize, u64 _OffsetInFile) override;
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	virtual bool ExportFile(const std::string& _rFullPath, const std::string&_rExportFilename) override;
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	virtual bool ExportApploader(const std::string& _rExportFolder) const override;
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	virtual bool ExportDOL(const std::string& _rExportFolder) const override;
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	virtual bool GetBootDOL(u8* &buffer, u32 DolSize) const override;
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	virtual u32 GetBootDOLSize() const override;
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private:
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	bool m_Initialized;
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	bool m_Valid;
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	bool m_Wii;
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	std::vector<SFileInfo> m_FileInfoVector;
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	std::string GetStringFromOffset(u64 _Offset) const;
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	const SFileInfo* FindFileInfo(const std::string& _rFullPath);
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	bool DetectFileSystem();
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	void InitFileSystem();
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	size_t BuildFilenames(const size_t _FirstIndex, const size_t _LastIndex, const std::string& _szDirectory, u64 _NameTableOffset);
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	u32 GetOffsetShift() const;
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};
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} // namespace
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