forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6470 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			231 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			231 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "VideoConfig.h"
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#include "Setup.h"
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#include "MemoryUtil.h"
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#include "Thread.h"
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#include "Atomic.h"
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#include "OpcodeDecoding.h"
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#include "CommandProcessor.h"
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#include "ChunkFile.h"
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#include "Fifo.h"
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volatile bool g_bSkipCurrentFrame = false;
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volatile bool g_EFBAccessRequested = false;
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extern u8* g_pVideoData;
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namespace
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{
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static volatile bool fifoStateRun = false;
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static volatile bool EmuRunning = false;
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static u8 *videoBuffer;
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static Common::EventEx fifo_run_event;
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// STATE_TO_SAVE
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static int size = 0;
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}  // namespace
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void Fifo_DoState(PointerWrap &p) 
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{
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	CommandProcessor::FifoCriticalEnter();
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    p.DoArray(videoBuffer, FIFO_SIZE);
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    p.Do(size);
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	int pos = (int)(g_pVideoData - videoBuffer); // get offset
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	p.Do(pos); // read or write offset (depends on the mode afaik)
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	g_pVideoData = &videoBuffer[pos]; // overwrite g_pVideoData -> expected no change when load ss and change when save ss
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	CommandProcessor::FifoCriticalLeave();
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}
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void Fifo_Init()
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{
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    videoBuffer = (u8*)AllocateMemoryPages(FIFO_SIZE);
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	fifo_run_event.Init();
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	fifoStateRun = false;
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}
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void Fifo_Shutdown()
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{
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	if (fifoStateRun) PanicAlert("Fifo shutting down while active");
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	fifo_run_event.Shutdown();
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    FreeMemoryPages(videoBuffer, FIFO_SIZE);
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}
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u8* FAKE_GetFifoStartPtr()
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{
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    return videoBuffer;
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}
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u8* FAKE_GetFifoEndPtr()
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{
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	return &videoBuffer[size];
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}
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void Fifo_SetRendering(bool enabled)
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{
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	g_bSkipCurrentFrame = !enabled;
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}
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// Executed from another thread, no the graphics thread!
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// Basically, all it does is set a flag so that the loop will eventually exit, then
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// waits for the event to be set, which happens when the loop does exit.
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// If we look stuck in here, then the video thread is stuck in something and won't exit
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// the loop. Switch to the video thread and investigate.
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void Fifo_ExitLoop()
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{
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	Fifo_ExitLoopNonBlocking();
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}
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// May be executed from any thread, even the graphics thread.
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// Created to allow for self shutdown.
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void Fifo_ExitLoopNonBlocking()
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{
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	// This should break the wait loop in CPU thread
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	CommandProcessor::fifo.bFF_GPReadEnable = false;
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	CommandProcessor::SetFifoIdleFromVideoPlugin();
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	// Terminate GPU thread loop
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	fifoStateRun = false;
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	fifo_run_event.Set();
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}
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void Fifo_RunLoop(bool run)
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{
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	EmuRunning = run;
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	if (run)
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		fifo_run_event.Set();
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}
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// Description: Fifo_EnterLoop() sends data through this function.
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void Fifo_SendFifoData(u8* _uData, u32 len)
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{
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    if (size + len >= FIFO_SIZE)
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    {
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		int pos = (int)(g_pVideoData - videoBuffer);
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		size -= pos;
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        if (size + len > FIFO_SIZE)
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        {
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            PanicAlert("FIFO out of bounds (sz = %i, at %08x)", size, pos);
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        }
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        memmove(&videoBuffer[0], &videoBuffer[pos], size);
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		g_pVideoData = videoBuffer;
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    }
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	// Copy new video instructions to videoBuffer for future use in rendering the new picture
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    memcpy(videoBuffer + size, _uData, len);
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    size += len;
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    OpcodeDecoder_Run(g_bSkipCurrentFrame);
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}
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// Description: Main FIFO update loop
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// Purpose: Keep the Core HW updated about the CPU-GPU distance
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void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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{
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	fifoStateRun = true;
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	SCPFifoStruct &_fifo = CommandProcessor::fifo;
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	s32 distToSend;
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	while (fifoStateRun)
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	{
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		video_initialize.pPeekMessages();
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		VideoFifo_CheckAsyncRequest();
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		// check if we are able to run this buffer		
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		while (_fifo.bFF_GPReadEnable && (_fifo.CPReadWriteDistance || (_fifo.bFF_BPEnable && ((_fifo.CPReadPointer <= _fifo.CPBreakpoint) && (_fifo.CPReadPointer + 32 > _fifo.CPBreakpoint)))))
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		{
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			// while the FIFO is processing data we activate this for sync with emulator thread.
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			CommandProcessor::isFifoBusy = true;
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			if (!fifoStateRun)
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				break;
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			_fifo.CPCmdIdle = false;
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			CommandProcessor::FifoCriticalEnter();
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			// Create pointer to video data and send it to the VideoPlugin
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			u32 readPtr = _fifo.CPReadPointer;
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			u8 *uData = video_initialize.pGetMemoryPointer(readPtr);
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//			DEBUG_LOG(BOOT, "readPtr: %08x uData %08x", readPtr, uData);
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			// If we are in BP mode we only send 32B chunks to Video plugin for BP checking
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			if (_fifo.bFF_BPEnable)
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			{
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				if ((readPtr <= _fifo.CPBreakpoint) && (readPtr + 32 > _fifo.CPBreakpoint))
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				{
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					Common::AtomicStore(_fifo.bFF_GPReadEnable, false);
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					Common::AtomicStore(_fifo.bFF_Breakpoint, true);
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					if (_fifo.bFF_BPInt)
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						CommandProcessor::UpdateInterruptsFromVideoPlugin();
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					CommandProcessor::FifoCriticalLeave();
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					CommandProcessor::isFifoBusy = false;
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					break;
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				}
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				distToSend = 32;
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				if (readPtr >= _fifo.CPEnd) 
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					readPtr = _fifo.CPBase;
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				else
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					readPtr += 32;
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			}
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			// If we are not in BP mode we send all the chunk we have to speed up
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			else
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			{
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				distToSend = _fifo.CPReadWriteDistance;
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				// send 1024B chunk max length to have better control over PeekMessages' period
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				distToSend = distToSend > 1024 ? 1024 : distToSend;
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				if (readPtr + distToSend >= _fifo.CPEnd + 32)
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				{
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					distToSend = _fifo.CPEnd + 32 - readPtr;
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					readPtr = _fifo.CPBase;
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				}
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				else
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					readPtr += distToSend;
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			}
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			// Execute new instructions found in uData
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			Fifo_SendFifoData(uData, distToSend);
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			Common::AtomicStore(_fifo.CPReadPointer, readPtr);
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			Common::AtomicAdd(_fifo.CPReadWriteDistance, -distToSend);
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			CommandProcessor::FifoCriticalLeave();
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			// Those two are pretty important and must be called in the FIFO Loop.
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			// If we don't, s_swapRequested (OGL only) or s_efbAccessRequested won't be set to false
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			// leading the CPU thread to wait in Video_BeginField or Video_AccessEFB thus slowing things down.
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			VideoFifo_CheckAsyncRequest();
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			CommandProcessor::isFifoBusy = false;						
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		}
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		if (!_fifo.CPReadIdle && _fifo.CPReadWriteDistance < _fifo.CPLoWatermark)
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		{
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			Common::AtomicStore(_fifo.CPReadIdle, true);
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			CommandProcessor::UpdateInterruptsFromVideoPlugin();
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		}
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		_fifo.CPCmdIdle = true;
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		CommandProcessor::SetFifoIdleFromVideoPlugin();
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		if (EmuRunning)
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			Common::YieldCPU();
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		else
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			fifo_run_event.MsgWait();
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	}
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}
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