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76ca6ac0317eff4fc07b27a843a7a8224758fbd9
dolphin
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Core
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John Peterson
76ca6ac031
Preliminary emulated Wiimote Extension support. It works in some games. The nunchuck controls are numpad 4, 5, 6, 8 for up down left right and C and Z for the c and z buttons. You have to select Extension connected from the settings to enable it.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@1212
8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-19 08:31:31 +00:00
..
Common
Temporary solution to prevent hanging when closing emulator when render to main fram is used. It may be related to issue 1080.
2008-11-17 13:01:41 +00:00
Core
Preliminary emulated Wiimote Extension support. It works in some games. The nunchuck controls are numpad 4, 5, 6, 8 for up down left right and C and Z for the c and z buttons. You have to select Extension connected from the settings to enable it.
2008-11-19 08:31:31 +00:00
DebuggerWX
Forgot a few things
2008-11-18 03:22:14 +00:00
DiscIO
small fix
2008-11-12 08:16:09 +00:00
DolphinWX
Update for GetFileData to check for incorrect values
2008-11-19 06:37:35 +00:00
VideoCommon
DC fix: Since game's frame-finish-watchdog have nothing to do with RTC, the faked GP watchdog moved in scheduler. DC should work for everyone now, we just may need to adjust FAKE_GP_WATCHDOG_PERIOD. TODO if it worth it: the actual re-scheduling of the new callback is stupid, so... + Some clean up. + Remove the unused GPUCallBack.
2008-11-18 13:08:46 +00:00