forked from dolphin-emu/dolphin
		
	New right-click popup menu in game list - allow editing patch files easily. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@31 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			58 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			58 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _BANNER_LOADER_H_
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#define _BANNER_LOADER_H_
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#include "Filesystem.h"
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namespace DiscIO
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{
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class IBannerLoader
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{
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	public:
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		IBannerLoader()
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		{}
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		virtual ~IBannerLoader()
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		{}
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		virtual bool IsValid() = 0;
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		virtual bool GetBanner(u32* _pBannerImage) = 0;
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		virtual bool GetName(std::string& _rName, int language) = 0;
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		virtual bool GetCompany(std::string& _rCompany) = 0;
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		virtual bool GetDescription(std::string& _rDescription) = 0;
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	protected:
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		bool CopyToStringAndCheck(std::string& _rDestination, const char* _src);
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};
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IBannerLoader* CreateBannerLoader(DiscIO::IFileSystem& _rFileSystem);
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} // namespace
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#endif
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