forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5568 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			78 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			78 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _OPENALSTREAM_H_
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#define _OPENALSTREAM_H_
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#include <Common.h>
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#include "SoundStream.h"
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#include "Thread.h"
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#if defined HAVE_OPENAL && HAVE_OPENAL
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#ifdef _WIN32
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#include "../../../../Externals/OpenAL/include/al.h"
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#include "../../../../Externals/OpenAL/include/alc.h"
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#elif defined __linux__
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#include <AL/al.h>
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#include <AL/alc.h>
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#endif
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// 16 bit Stereo
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#define SFX_MAX_SOURCE		1
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#define OAL_NUM_BUFFERS		16
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#define OAL_MAX_SAMPLES		512		// AyuanX: Don't make it too large, as larger buffer means longer delay
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#define OAL_THRESHOLD		128		// Some games are quite sensitive to delay
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#endif
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class OpenALStream: public SoundStream
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{
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#if defined HAVE_OPENAL && HAVE_OPENAL
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public:
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	OpenALStream(CMixer *mixer, void *hWnd = NULL)
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		: SoundStream(mixer)
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		, uiSource(0)
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	{};
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	virtual ~OpenALStream() {};
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	virtual bool Start();
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	virtual void SoundLoop();
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	virtual void SetVolume(int volume);
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	virtual void Stop();
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	virtual void Clear(bool mute);
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	static bool isValid() { return true; }
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	virtual bool usesMixer() const { return true; }
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	virtual void Update();
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	static THREAD_RETURN ThreadFunc(void* args);
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private:
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	Common::Thread *thread;
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	Common::EventEx soundSyncEvent;
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	short realtimeBuffer[OAL_MAX_SAMPLES * 2];
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	ALuint uiBuffers[OAL_NUM_BUFFERS];
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	ALuint uiSource;
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	ALfloat fVolume;
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#else
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public:
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	OpenALStream(CMixer *mixer, void *hWnd = NULL): SoundStream(mixer) {}
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#endif // HAVE_OPENAL
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};
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#endif // OPENALSTREAM
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