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Code Pull Requests Activity
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7a4c080c701f2bc3e851576ad968ec8c069a4937
dolphin/Source/Core
History
Ryan Houdek 3943840d5c Now CG plays nice with this new stuff.
2012-10-09 23:27:59 -05:00
..
AudioCommon
Implemented proper timing in the "No audio output" back-end.
2012-07-01 17:07:58 +10:00
Common
If setting videobackend back to null strings, Just set it to the front of the list. Fixes loading game specific INI files that don't load back the "default" video backend which is nothing.
2012-09-25 00:47:37 +00:00
Core
Optimize JitCache::InvalidateICache by maintaining a "valid blocks" bitset
2012-10-06 01:49:09 +02:00
DiscIO
Use do { ... } while (0) for the *_LOG macros
2012-08-20 13:12:49 +02:00
DolphinWX
Implement a simple benchmarking mode which logs FPS to a file
2012-10-04 05:41:02 +02:00
InputCommon
Re-add hack to use SDL/SDL.h ifndef _WIN32.
2012-07-14 20:50:58 -06:00
VideoCommon
Now CG plays nice with this new stuff.
2012-10-09 23:27:59 -05:00
CMakeLists.txt
Merge UI related projects into the main DolphinWX project.
2011-02-11 21:37:52 +00:00
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