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7efbc879e544cba7f205b3eeaeff050f46fd9607
dolphin
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Jordan Woyak
ff5081942a
New GCPad/Wiimote: Hopefully fixed lock up issues with DirectInput devices. Wiimote tilt should work with keyboard keys/gamepad buttons now as well as IR Forward/Backward(which was added). Made input detection buttons display "[ waiting ]" while waiting for input. minor fixes/cleanups.
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git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5651
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-12 02:08:01 +00:00
..
AudioCommon
Simplify the SCons build:
2010-06-10 14:18:21 +00:00
Common
Simplify the SCons build:
2010-06-10 14:18:21 +00:00
Core
Remove a few unused HAVE_FOO's and make the SDL check global.
2010-06-11 08:51:46 +00:00
DebuggerUICommon
Simplify the SCons build:
2010-06-10 14:18:21 +00:00
DebuggerWX
Simplify the SCons build:
2010-06-10 14:18:21 +00:00
DiscIO
Oops, how did this happen?
2010-06-10 15:33:51 +00:00
DolphinWX
Treat strings from external sources as 8-bit so FromAscii doesn't barf.
2010-06-11 08:39:03 +00:00
DSPCore
Simplify the SCons build:
2010-06-10 14:18:21 +00:00
InputCommon
New GCPad/Wiimote: Hopefully fixed lock up issues with DirectInput devices. Wiimote tilt should work with keyboard keys/gamepad buttons now as well as IR Forward/Backward(which was added). Made input detection buttons display "[ waiting ]" while waiting for input. minor fixes/cleanups.
2010-06-12 02:08:01 +00:00
VideoCommon
Simplify the SCons build:
2010-06-10 14:18:21 +00:00