forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			26 lines
		
	
	
		
			567 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
		
			567 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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struct OutputVertexData;
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class PointerWrap;
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namespace Clipper
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{
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	void Init();
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	void SetViewOffset();
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	void ProcessTriangle(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2);
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	void ProcessLine(OutputVertexData *v0, OutputVertexData *v1);
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	bool CullTest(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2, bool &backface);
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	void PerspectiveDivide(OutputVertexData *vertex);
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	void DoState(PointerWrap &p);
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}
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