forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			304 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			304 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <set>
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#include "MemoryUtil.h"
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#include "MemArena.h"
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#ifdef _WIN32
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#include <windows.h>
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#else
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <cerrno>
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#include <cstring>
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#ifdef ANDROID
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#include <sys/ioctl.h>
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#include <linux/ashmem.h>
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#endif
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#endif
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#if defined(__APPLE__)
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static const char* ram_temp_file = "/tmp/gc_mem.tmp";
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#elif !defined(_WIN32) // non OSX unixes
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static const char* ram_temp_file = "/dev/shm/gc_mem.tmp";
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#endif
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#ifdef ANDROID
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#define ASHMEM_DEVICE "/dev/ashmem"
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int AshmemCreateFileMapping(const char *name, size_t size)
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{
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	int fd, ret;
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	fd = open(ASHMEM_DEVICE, O_RDWR);
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	if (fd < 0)
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		return fd;
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	// We don't really care if we can't set the name, it is optional	
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	ret = ioctl(fd, ASHMEM_SET_NAME, name);
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	ret = ioctl(fd, ASHMEM_SET_SIZE, size);
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	if (ret < 0)
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	{
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		close(fd);
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		NOTICE_LOG(MEMMAP, "Ashmem returned error: 0x%08x", ret);
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		return ret;
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	}
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	return fd;
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}
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#endif
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void MemArena::GrabLowMemSpace(size_t size)
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{
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#ifdef _WIN32
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	hMemoryMapping = CreateFileMapping(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, (DWORD)(size), NULL);
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#elif defined(ANDROID)
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	fd = AshmemCreateFileMapping("Dolphin-emu", size);
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	if (fd < 0)
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	{
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		NOTICE_LOG(MEMMAP, "Ashmem allocation failed");
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		return;
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	}
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#else
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	mode_t mode = S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH;
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	fd = open(ram_temp_file, O_RDWR | O_CREAT, mode);
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	unlink(ram_temp_file);
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	if (ftruncate(fd, size) < 0)
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		ERROR_LOG(MEMMAP, "Failed to allocate low memory space");
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	return;
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#endif
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}
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void MemArena::ReleaseSpace()
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{
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#ifdef _WIN32
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	CloseHandle(hMemoryMapping);
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	hMemoryMapping = 0;
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#else
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	close(fd);
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#endif
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}
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void *MemArena::CreateView(s64 offset, size_t size, void *base)
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{
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#ifdef _WIN32
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	return MapViewOfFileEx(hMemoryMapping, FILE_MAP_ALL_ACCESS, 0, (DWORD)((u64)offset), size, base);
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#else
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	void *retval = mmap(
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		base, size,
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		PROT_READ | PROT_WRITE,
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		MAP_SHARED | ((base == nullptr) ? 0 : MAP_FIXED),
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		fd, offset);
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	if (retval == MAP_FAILED)
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	{
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		NOTICE_LOG(MEMMAP, "mmap on %s failed", ram_temp_file);
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		return nullptr;
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	}
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	else
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	{
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		return retval;
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	}
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#endif
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}
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void MemArena::ReleaseView(void* view, size_t size)
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{
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#ifdef _WIN32
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	UnmapViewOfFile(view);
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#else
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	munmap(view, size);
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#endif
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}
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u8* MemArena::Find4GBBase()
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{
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#ifdef _M_X64
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#ifdef _WIN32
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	// 64 bit
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	u8* base = (u8*)VirtualAlloc(0, 0xE1000000, MEM_RESERVE, PAGE_READWRITE);
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	VirtualFree(base, 0, MEM_RELEASE);
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	return base;
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#else
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	// Very precarious - mmap cannot return an error when trying to map already used pages.
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	// This makes the Windows approach above unusable on Linux, so we will simply pray...
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	return reinterpret_cast<u8*>(0x2300000000ULL);
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#endif
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#else
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	// 32 bit
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#ifdef _WIN32
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	// The highest thing in any 1GB section of memory space is the locked cache. We only need to fit it.
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	u8* base = (u8*)VirtualAlloc(0, 0x31000000, MEM_RESERVE, PAGE_READWRITE);
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	if (base) {
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		VirtualFree(base, 0, MEM_RELEASE);
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	}
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	return base;
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#else
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#ifdef ANDROID
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	// Android 4.3 changed how mmap works.
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	// if we map it private and then munmap it, we can't use the base returned.
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	// This may be due to changes in them support a full SELinux implementation.
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	const int flags = MAP_ANON | MAP_SHARED;
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#else
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	const int flags = MAP_ANON | MAP_PRIVATE;
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#endif
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	const u32 MemSize = 0x31000000;
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	void* base = mmap(0, MemSize, PROT_NONE, flags, -1, 0);
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	if (base == MAP_FAILED) {
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		PanicAlert("Failed to map 1 GB of memory space: %s", strerror(errno));
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		return 0;
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	}
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	munmap(base, MemSize);
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	return static_cast<u8*>(base);
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#endif
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#endif
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}
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// yeah, this could also be done in like two bitwise ops...
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#define SKIP(a_flags, b_flags) \
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	if (!(a_flags & MV_WII_ONLY) && (b_flags & MV_WII_ONLY)) \
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		continue; \
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	if (!(a_flags & MV_FAKE_VMEM) && (b_flags & MV_FAKE_VMEM)) \
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		continue; \
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static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32 flags, MemArena *arena) {
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	// OK, we know where to find free space. Now grab it!
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	// We just mimic the popular BAT setup.
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	u32 position = 0;
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	u32 last_position = 0;
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	// Zero all the pointers to be sure.
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	for (int i = 0; i < num_views; i++)
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	{
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		if (views[i].out_ptr_low)
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			*views[i].out_ptr_low = 0;
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		if (views[i].out_ptr)
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			*views[i].out_ptr = 0;
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	}
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	int i;
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	for (i = 0; i < num_views; i++)
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	{
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		SKIP(flags, views[i].flags);
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		if (views[i].flags & MV_MIRROR_PREVIOUS) {
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			position = last_position;
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		} else {
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			*(views[i].out_ptr_low) = (u8*)arena->CreateView(position, views[i].size);
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			if (!*views[i].out_ptr_low)
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				goto bail;
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		}
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#ifdef _M_X64
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		*views[i].out_ptr = (u8*)arena->CreateView(
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			position, views[i].size, base + views[i].virtual_address);
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#else
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		if (views[i].flags & MV_MIRROR_PREVIOUS) {
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			// No need to create multiple identical views.
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			*views[i].out_ptr = *views[i - 1].out_ptr;
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		} else {
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			*views[i].out_ptr = (u8*)arena->CreateView(
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				position, views[i].size, base + (views[i].virtual_address & 0x3FFFFFFF));
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			if (!*views[i].out_ptr)
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				goto bail;
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		}
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#endif
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		last_position = position;
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		position += views[i].size;
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	}
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	return true;
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bail:
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	// Argh! ERROR! Free what we grabbed so far so we can try again.
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	MemoryMap_Shutdown(views, i+1, flags, arena);
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	return false;
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}
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u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena *arena)
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{
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	u32 total_mem = 0;
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	int base_attempts = 0;
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	for (int i = 0; i < num_views; i++)
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	{
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		SKIP(flags, views[i].flags);
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		if ((views[i].flags & MV_MIRROR_PREVIOUS) == 0)
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			total_mem += views[i].size;
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	}
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	// Grab some pagefile backed memory out of the void ...
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	arena->GrabLowMemSpace(total_mem);
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	// Now, create views in high memory where there's plenty of space.
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#ifdef _M_X64
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	u8 *base = MemArena::Find4GBBase();
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	// This really shouldn't fail - in 64-bit, there will always be enough
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	// address space.
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	if (!Memory_TryBase(base, views, num_views, flags, arena))
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	{
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		PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
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		exit(0);
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		return 0;
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	}
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#else
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#ifdef _WIN32
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	// Try a whole range of possible bases. Return once we got a valid one.
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	u32 max_base_addr = 0x7FFF0000 - 0x31000000;
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	u8 *base = NULL;
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	for (u32 base_addr = 0x40000; base_addr < max_base_addr; base_addr += 0x40000)
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	{
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		base_attempts++;
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		base = (u8 *)base_addr;
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		if (Memory_TryBase(base, views, num_views, flags, arena)) 
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		{
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			INFO_LOG(MEMMAP, "Found valid memory base at %p after %i tries.", base, base_attempts);
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			base_attempts = 0;
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			break;
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		}
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	}
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#else
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	// Linux32 is fine with the x64 method, although limited to 32-bit with no automirrors.
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	u8 *base = MemArena::Find4GBBase();
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	if (!Memory_TryBase(base, views, num_views, flags, arena))
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	{
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		PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
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		exit(0);
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		return 0;
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	}
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#endif
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#endif
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	if (base_attempts)
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		PanicAlert("No possible memory base pointer found!");
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	return base;
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}
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void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena)
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{
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	std::set<void*> freeset;
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	for (int i = 0; i < num_views; i++)
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	{
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		const MemoryView* view = &views[i];
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		u8** outptrs[2] = {view->out_ptr_low, view->out_ptr};
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		for (int j = 0; j < 2; j++)
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		{
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			u8** outptr = outptrs[j];
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			if (outptr && *outptr && !freeset.count(*outptr))
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			{
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				arena->ReleaseView(*outptr, view->size);
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				freeset.insert(*outptr);
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				*outptr = NULL;
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			}
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		}
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	}
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}
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