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834ec30d4e515817b31fed90a2a20880ee531b70
dolphin
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nakeee
834ec30d4e
osx compile fix
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@2508
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 23:06:29 +00:00
..
Core
osx compile fix
2009-03-01 23:06:29 +00:00
Dolphin.xcodeproj
add partial support for building the plugins
2008-12-08 03:22:31 +00:00
Plugins
revert the mess i made in the d3d plugin. Add way to use HLSL directly without going through Cg. Not that the results look much better... i do see shadows of spinning cars in Burnout 2 after clicking around in the dark. Then it crashes.
2009-03-01 12:07:34 +00:00
PluginSpecs
Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp.
2009-02-28 01:26:56 +00:00
TestSuite
cleanup testsuite a bit and add simple test of wii RTC (it's off about 8yrs 4 days)
2009-02-04 04:34:31 +00:00
Dolphin.sln
Clarified some names in the solution
2009-02-21 14:52:10 +00:00
DolphinProj.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
MusicMod.sln
Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to.
2009-02-26 00:11:51 +00:00