forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			43 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2017 Dolphin Emulator Project
 | 
						|
// Licensed under GPLv2+
 | 
						|
// Refer to the license.txt file included.
 | 
						|
 | 
						|
#pragma once
 | 
						|
 | 
						|
#include <cstddef>
 | 
						|
#include <string>
 | 
						|
 | 
						|
#include "Common/CommonTypes.h"
 | 
						|
#include "Common/MathUtil.h"
 | 
						|
#include "VideoCommon/TextureConfig.h"
 | 
						|
 | 
						|
class AbstractTexture
 | 
						|
{
 | 
						|
public:
 | 
						|
  explicit AbstractTexture(const TextureConfig& c);
 | 
						|
  virtual ~AbstractTexture();
 | 
						|
 | 
						|
  virtual void Bind(unsigned int stage) = 0;
 | 
						|
 | 
						|
  virtual void CopyRectangleFromTexture(const AbstractTexture* src,
 | 
						|
                                        const MathUtil::Rectangle<int>& src_rect, u32 src_layer,
 | 
						|
                                        u32 src_level, const MathUtil::Rectangle<int>& dst_rect,
 | 
						|
                                        u32 dst_layer, u32 dst_level) = 0;
 | 
						|
  virtual void ScaleRectangleFromTexture(const AbstractTexture* source,
 | 
						|
                                         const MathUtil::Rectangle<int>& srcrect,
 | 
						|
                                         const MathUtil::Rectangle<int>& dstrect) = 0;
 | 
						|
  virtual void Load(u32 level, u32 width, u32 height, u32 row_length, const u8* buffer,
 | 
						|
                    size_t buffer_size) = 0;
 | 
						|
 | 
						|
  bool Save(const std::string& filename, unsigned int level);
 | 
						|
 | 
						|
  static bool IsCompressedFormat(AbstractTextureFormat format);
 | 
						|
  static size_t CalculateStrideForFormat(AbstractTextureFormat format, u32 row_length);
 | 
						|
  static size_t GetTexelSizeForFormat(AbstractTextureFormat format);
 | 
						|
 | 
						|
  const TextureConfig& GetConfig() const;
 | 
						|
 | 
						|
protected:
 | 
						|
  const TextureConfig m_config;
 | 
						|
};
 |