forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5923 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			44 lines
		
	
	
		
			845 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			845 B
		
	
	
	
		
			Python
		
	
	
	
	
	
# -*- python -*-
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Import('env')
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import sys
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name = "Plugin_VideoSoftware"
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files = [
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	'BPMemLoader.cpp',
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	'Clipper.cpp',
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	'CommandProcessor.cpp',
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	'CPMemLoader.cpp',
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	'DebugUtil.cpp',
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	'EfbCopy.cpp',
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	'EfbInterface.cpp',
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	'GLUtil.cpp',
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	'HwRasterizer.cpp',
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	'main.cpp',
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	'OpcodeDecoder.cpp',
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	'PixelEngine.cpp',
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	'Rasterizer.cpp',
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	'RasterFont.cpp',
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	'Renderer.cpp',
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	'SetupUnit.cpp',
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	'Statistics.cpp',
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	'Tev.cpp',
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	'TextureEncoder.cpp',
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	'TextureSampler.cpp',
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	'TransformUnit.cpp',
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	'VertexFormatConverter.cpp',
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	'VertexLoader.cpp',
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	'VideoConfig.cpp',
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	'XFMemLoader.cpp',
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	]
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libs = [ 'videocommon', 'GLEW', 'SOIL', 'common' ]
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if sys.platform == 'darwin' and not env['HAVE_WX']:
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	files += [ 'cocoaGL.m' ]
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elif sys.platform == 'win32':
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	files += [ 'Win32.cpp' ]
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env.SharedLibrary(env['plugin_dir'] + name, files, LIBS = env['LIBS'] + libs)
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