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8cb86e7ae01211efb540999f4fbe44c4f42e001a
dolphin/Source/Core/VideoBackends/Null
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Techjar 0f17990137 VideoCommon: Split BBox* functions into common and backend implementation variants
This will allow for some aspects of bounding box to be handled in
VideoCommon instead of individual backends.
2021-05-22 01:11:57 -04:00
..
CMakeLists.txt
normalize common filenames in VideoBackends/Null
2021-01-27 14:29:48 -08:00
NullBackend.cpp
normalize common filenames in VideoBackends/Null
2021-01-27 14:29:48 -08:00
NullRender.cpp
normalize common filenames in VideoBackends/Null
2021-01-27 14:29:48 -08:00
NullRender.h
VideoCommon: Split BBox* functions into common and backend implementation variants
2021-05-22 01:11:57 -04:00
NullTexture.cpp
Move most backend functionality to VideoCommon
2019-02-19 16:57:54 +10:00
NullTexture.h
VideoBackends/Null: Remove unnecessary constructors and destructors
2019-07-27 17:33:18 -04:00
NullVertexManager.cpp
normalize common filenames in VideoBackends/Null
2021-01-27 14:29:48 -08:00
NullVertexManager.h
normalize common filenames in VideoBackends/Null
2021-01-27 14:29:48 -08:00
PerfQuery.h
VideoBackends/Null: Apply final to classes where applicable
2019-07-27 17:33:18 -04:00
TextureCache.h
VideoBackends/Null: Apply final to classes where applicable
2019-07-27 17:33:18 -04:00
VideoBackend.h
Make default graphics backend not show up as empty
2020-09-06 12:56:45 +02:00
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