forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			21 lines
		
	
	
		
			536 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			536 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Dolphin Emulator Project
 | 
						|
// Licensed under GPLv2
 | 
						|
// Refer to the license.txt file included.
 | 
						|
 | 
						|
#ifndef _HIRESTEXTURES_H
 | 
						|
#define _HIRESTEXTURES_H
 | 
						|
 | 
						|
#include <map>
 | 
						|
#include "VideoCommon.h"
 | 
						|
#include "TextureDecoder.h"
 | 
						|
 | 
						|
namespace HiresTextures
 | 
						|
{
 | 
						|
void Init(const char *gameCode);
 | 
						|
bool HiresTexExists(const char *filename);
 | 
						|
PC_TexFormat GetHiresTex(const char *fileName, unsigned int *pWidth, unsigned int *pHeight, unsigned int *required_size, int texformat, unsigned int data_size, u8 *data);
 | 
						|
 | 
						|
};
 | 
						|
 | 
						|
#endif // _HIRESTEXTURES_H
 |