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8e6a866a5bb52abb30d85ff8e85e6d69776c81dc
dolphin
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nodchip
8e6a866a5b
JitIL: Fixed the folding rules. This was the underlying bug of the bad collision checking bug reported in Issue 3097.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6283
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-15 07:48:20 +00:00
..
AudioCommon
Core/DSPCore: Make JIT work on 64 bit hosts
2010-10-01 23:23:13 +00:00
Common
Allow building without bluetooth support.
2010-10-12 23:39:16 +00:00
Core
JitIL: Fixed the folding rules. This was the underlying bug of the bad collision checking bug reported in Issue 3097.
2010-10-15 07:48:20 +00:00
DebuggerUICommon
Debugger enhancements:
2010-08-08 06:00:22 +00:00
DebuggerWX
allow dumping of mem2 as well as aram. thanks Treeki
2010-10-14 04:07:04 +00:00
DiscIO
Added support for PAL-R (Russia) ISO detection. Fixes issue 2575.
2010-10-03 06:10:14 +00:00
DolphinWX
Get the htonl/htons prototypes on all Unix-likes.
2010-10-13 13:18:17 +00:00
DSPCore
Core/DSPCore: Jit: only end emitting the current block when hitting an
2010-10-14 13:17:38 +00:00
InputCommon
Temporarily re-enable SDL pad input on OS X.
2010-10-12 22:26:30 +00:00
InputUICommon
Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
2010-10-12 19:42:29 +00:00
VideoCommon
a little bugfix and a small optimization.
2010-10-10 14:35:31 +00:00