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94ee9afdb2f792139c4e10abde55851507ead877
dolphin
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magumagu9
94ee9afdb2
JitIL: A bit more constant folding, and a bit of cleanup.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@2235
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 01:00:37 +00:00
..
Common
Core: It seems like different settings work on different systems. So I added a Setup.h file to allow local custom compilation settings. I avoided placing this in Common.h to avoid having to rebuild many files when the settings are changed.
2009-02-10 17:41:38 +00:00
Core
JitIL: A bit more constant folding, and a bit of cleanup.
2009-02-14 01:00:37 +00:00
DebuggerWX
Cache vertex array pointers, a la magumagu's idea. Misc other stuff. Should give very minor speed boost.
2009-02-09 20:35:30 +00:00
DiscIO
a tiny fix, I found MGS:TT PAL use BNR1 format opening.bnr, so only English was filled.
2009-02-12 13:03:39 +00:00
DolphinWX
nJoy:
2009-02-11 10:30:02 +00:00
InputCommon
Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad
2009-02-12 16:43:35 +00:00
VideoCommon
New compact texture type for OGL/D3D: IA8
2009-02-13 14:14:45 +00:00