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97a9c375f99071ce953edd25d48c734ce7390796
dolphin
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Core
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nodchip
97a9c375f9
JitIL/Jit64: Removed std::vector for speed up.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6222
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-09-22 02:42:17 +00:00
..
AudioCommon
Reverted change from r6100 to previous version. That thing broke some games audios. With audio throttle off, possessing audio was disabled. Now I'm working on a workaround, stay tunned.
2010-08-17 15:45:12 +00:00
Common
Change Disc functionality:
2010-09-15 12:30:56 +00:00
Core
JitIL/Jit64: Removed std::vector for speed up.
2010-09-22 02:42:17 +00:00
DebuggerUICommon
Debugger enhancements:
2010-08-08 06:00:22 +00:00
DebuggerWX
JitIL/Jit64: Removed std::vector for speed up.
2010-09-22 02:42:17 +00:00
DiscIO
call DIVerify when a wii game is launched directly by dolphin (adds tmd+uid)
2010-09-08 00:20:19 +00:00
DolphinWX
Fix a segmentation fault if "Change Disc..." is selected and then the file chooser is cancelled.
2010-09-16 02:12:00 +00:00
DSPCore
hackfix dsp reset: fixes zelda collector's edition and some other games which reset and hang (...are there any others?)
2010-09-02 01:36:45 +00:00
InputCommon
New Wiimote Plugin: Fix Emulated Wiimote Problem.(fixes issue 3230) Made the "Connected to X Wiimotes" text update on all tabs when clicking "Refresh"/"Pair Up". Some other cleanup.
2010-09-18 16:43:43 +00:00
InputUICommon
GCPad/Wiimote New: (OS X Config Dialog) Temporarily fix a crash when selecting an item in the device list (a current bug in wxWidgets with wxTE_PROCESS_ENTER). (Windows DirectInput) Hopefully made axis enumeration and the fall back to polled data(for drivers which don't support buffered data) simpler and more foolproof (a few users were having issues with a few specific gamepads).
2010-08-29 03:45:56 +00:00
VideoCommon
Some work on merging the video plugins: Added a new plugin to the solution(shouldn't build by default) which combines the DX9, DX11, and OGL plugins with their common code merged (and some things temporarily removed). In it's current state the plugin is hardly usable. Perhaps someone with knowledge of the video plugins will be able to fix the things I have broken more easily than me(or point me in the right direction). I will continue to work on it as well.
2010-09-20 21:45:47 +00:00