forked from dolphin-emu/dolphin
		
	This is required to make packing consistent between compilers: with u32, MSVC would not allocate a bitfield that spans two u32s (it would leave a "hole").
		
			
				
	
	
		
			215 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			215 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "Common/Common.h"
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#include "Common/CPUDetect.h"
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#include "VideoCommon/VertexLoader.h"
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#include "VideoCommon/VertexLoader_TextCoord.h"
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#include "VideoCommon/VertexManagerBase.h"
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#include "VideoCommon/VideoCommon.h"
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#if _M_SSE >= 0x401
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#include <smmintrin.h>
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#elif _M_SSE >= 0x301 && !(defined __GNUC__ && !defined __SSSE3__)
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#include <tmmintrin.h>
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#endif
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template <int N>
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void LOG_TEX();
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template <>
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__forceinline void LOG_TEX<1>()
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{
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	// warning: mapping buffer should be disabled to use this
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	// PRIM_LOG("tex: %f, ", ((float*)VertexManager::s_pCurBufferPointer)[-1]);
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}
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template <>
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__forceinline void LOG_TEX<2>()
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{
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	// warning: mapping buffer should be disabled to use this
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	// PRIM_LOG("tex: %f %f, ", ((float*)VertexManager::s_pCurBufferPointer)[-2], ((float*)VertexManager::s_pCurBufferPointer)[-1]);
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}
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static void LOADERDECL TexCoord_Read_Dummy()
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{
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	tcIndex++;
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}
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template <typename T>
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float TCScale(T val, float scale)
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{
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	return val * scale;
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}
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template <>
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float TCScale(float val, float scale)
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{
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	return val;
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}
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template <typename T, int N>
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void LOADERDECL TexCoord_ReadDirect()
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{
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	auto const scale = tcScale[tcIndex];
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	DataWriter dst;
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	DataReader src;
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	for (int i = 0; i != N; ++i)
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		dst.Write(TCScale(src.Read<T>(), scale));
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	LOG_TEX<N>();
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	++tcIndex;
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}
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template <typename I, typename T, int N>
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void LOADERDECL TexCoord_ReadIndex()
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{
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	static_assert(!std::numeric_limits<I>::is_signed, "Only unsigned I is sane!");
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	auto const index = DataRead<I>();
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	auto const data = reinterpret_cast<const T*>(cached_arraybases[ARRAY_TEXCOORD0 + tcIndex]
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		+ (index * arraystrides[ARRAY_TEXCOORD0 + tcIndex]));
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	auto const scale = tcScale[tcIndex];
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	DataWriter dst;
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	for (int i = 0; i != N; ++i)
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		dst.Write(TCScale(Common::FromBigEndian(data[i]), scale));
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	LOG_TEX<N>();
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	++tcIndex;
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}
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#if _M_SSE >= 0x401
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static const __m128i kMaskSwap16_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFFFFFFL, 0x02030001L);
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template <typename I>
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void LOADERDECL TexCoord_ReadIndex_Short2_SSE4()
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{
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	static_assert(!std::numeric_limits<I>::is_signed, "Only unsigned I is sane!");
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	// Heavy in ZWW
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	auto const index = DataRead<I>();
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	const s32 *pData = (const s32*)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (index * arraystrides[ARRAY_TEXCOORD0+tcIndex]));
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	const __m128i a = _mm_cvtsi32_si128(*pData);
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	const __m128i b = _mm_shuffle_epi8(a, kMaskSwap16_2);
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	const __m128i c = _mm_cvtepi16_epi32(b);
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	const __m128 d = _mm_cvtepi32_ps(c);
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	const __m128 e = _mm_load1_ps(&tcScale[tcIndex]);
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	const __m128 f = _mm_mul_ps(d, e);
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	_mm_storeu_ps((float*)VertexManager::s_pCurBufferPointer, f);
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	VertexManager::s_pCurBufferPointer += sizeof(float) * 2;
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	LOG_TEX<2>();
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	tcIndex++;
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}
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#endif
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#if _M_SSE >= 0x301
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static const __m128i kMaskSwap32 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x04050607L, 0x00010203L);
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template <typename I>
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void LOADERDECL TexCoord_ReadIndex_Float2_SSSE3()
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{
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	static_assert(!std::numeric_limits<I>::is_signed, "Only unsigned I is sane!");
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	auto const index = DataRead<I>();
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	const u32 *pData = (const u32 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (index * arraystrides[ARRAY_TEXCOORD0+tcIndex]));
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	GC_ALIGNED128(const __m128i a = _mm_loadl_epi64((__m128i*)pData));
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	GC_ALIGNED128(const __m128i b = _mm_shuffle_epi8(a, kMaskSwap32));
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	_mm_storel_epi64((__m128i*)VertexManager::s_pCurBufferPointer, b);
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	VertexManager::s_pCurBufferPointer += sizeof(float) * 2;
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	LOG_TEX<2>();
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	tcIndex++;
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}
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#endif
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static TPipelineFunction tableReadTexCoord[4][8][2] = {
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	{
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		{nullptr, nullptr,},
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		{nullptr, nullptr,},
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		{nullptr, nullptr,},
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		{nullptr, nullptr,},
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		{nullptr, nullptr,},
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	},
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	{
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		{TexCoord_ReadDirect<u8, 1>,  TexCoord_ReadDirect<u8, 2>,},
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		{TexCoord_ReadDirect<s8, 1>,   TexCoord_ReadDirect<s8, 2>,},
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		{TexCoord_ReadDirect<u16, 1>, TexCoord_ReadDirect<u16, 2>,},
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		{TexCoord_ReadDirect<s16, 1>,  TexCoord_ReadDirect<s16, 2>,},
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		{TexCoord_ReadDirect<float, 1>,  TexCoord_ReadDirect<float, 2>,},
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	},
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	{
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		{TexCoord_ReadIndex<u8, u8, 1>,  TexCoord_ReadIndex<u8, u8, 2>,},
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		{TexCoord_ReadIndex<u8, s8, 1>,   TexCoord_ReadIndex<u8, s8, 2>,},
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		{TexCoord_ReadIndex<u8, u16, 1>, TexCoord_ReadIndex<u8, u16, 2>,},
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		{TexCoord_ReadIndex<u8, s16, 1>,  TexCoord_ReadIndex<u8, s16, 2>,},
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		{TexCoord_ReadIndex<u8, float, 1>,  TexCoord_ReadIndex<u8, float, 2>,},
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	},
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	{
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		{TexCoord_ReadIndex<u16, u8, 1>,  TexCoord_ReadIndex<u16, u8, 2>,},
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		{TexCoord_ReadIndex<u16, s8, 1>,   TexCoord_ReadIndex<u16, s8, 2>,},
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		{TexCoord_ReadIndex<u16, u16, 1>, TexCoord_ReadIndex<u16, u16, 2>,},
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		{TexCoord_ReadIndex<u16, s16, 1>,  TexCoord_ReadIndex<u16, s16, 2>,},
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		{TexCoord_ReadIndex<u16, float, 1>,  TexCoord_ReadIndex<u16, float, 2>,},
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	},
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};
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static int tableReadTexCoordVertexSize[4][8][2] = {
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	{
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		{0, 0,}, {0, 0,}, {0, 0,}, {0, 0,}, {0, 0,},
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	},
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	{
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		{1, 2,}, {1, 2,}, {2, 4,}, {2, 4,}, {4, 8,},
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	},
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	{
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		{1, 1,}, {1, 1,}, {1, 1,}, {1, 1,}, {1, 1,},
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	},
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	{
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		{2, 2,}, {2, 2,}, {2, 2,}, {2, 2,}, {2, 2,},
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	},
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};
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void VertexLoader_TextCoord::Init()
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{
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#if _M_SSE >= 0x301
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	if (cpu_info.bSSSE3)
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	{
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		tableReadTexCoord[2][4][1] = TexCoord_ReadIndex_Float2_SSSE3<u8>;
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		tableReadTexCoord[3][4][1] = TexCoord_ReadIndex_Float2_SSSE3<u16>;
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	}
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#endif
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#if _M_SSE >= 0x401
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	if (cpu_info.bSSE4_1)
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	{
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		tableReadTexCoord[2][3][1] = TexCoord_ReadIndex_Short2_SSE4<u8>;
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		tableReadTexCoord[3][3][1] = TexCoord_ReadIndex_Short2_SSE4<u16>;
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	}
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#endif
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}
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unsigned int VertexLoader_TextCoord::GetSize(u64 _type, unsigned int _format, unsigned int _elements)
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{
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	return tableReadTexCoordVertexSize[_type][_format][_elements];
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}
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TPipelineFunction VertexLoader_TextCoord::GetFunction(u64 _type, unsigned int _format, unsigned int _elements)
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{
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	return tableReadTexCoord[_type][_format][_elements];
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}
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TPipelineFunction VertexLoader_TextCoord::GetDummyFunction()
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{
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	return TexCoord_Read_Dummy;
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}
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