forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			60 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2003 Dolphin Project.
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| 
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| // This program is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU General Public License as published by
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| // the Free Software Foundation, version 2.0.
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| 
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU General Public License 2.0 for more details.
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| 
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| // A copy of the GPL 2.0 should have been included with the program.
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| // If not, see http://www.gnu.org/licenses/
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| 
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| // Official SVN repository and contact information can be found at
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| // http://code.google.com/p/dolphin-emu/
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| 
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| #ifndef _DYNAMICLIBRARY_H_
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| #define _DYNAMICLIBRARY_H_
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| 
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| #ifdef _WIN32
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| #include <windows.h>
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| #endif
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| 
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| #include <string>
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| 
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| /* Abstracts the (few) differences between dynamically loading DLLs under
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|    Windows and .so / .dylib under Linux/MacOSX. */
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| class DynamicLibrary
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| {
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| public:
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| 	DynamicLibrary();
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| 
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| 	// Loads the library filename
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| 	int Load(const char *filename);
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| 
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| 	// Unload the current library
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| 	int Unload();
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| 
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| 	// Gets a pointer to the function symbol of funcname by getting it from the
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| 	// share object
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| 	void *Get(const char *funcname) const;
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| 
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| 	// Returns true is the library is loaded
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| 	bool IsLoaded() const { return library != 0; }
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| 
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| private:
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| 	// name of the library file
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| 	std::string library_file;
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| 
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| 	// Library handle
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| #ifdef _WIN32
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| 	HINSTANCE library;
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| #else
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| 	void *library;
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| #endif
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| };
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| 
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| #endif // _DYNAMICLIBRARY_H_
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