forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			27 lines
		
	
	
		
			1009 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
		
			1009 B
		
	
	
	
		
			C
		
	
	
	
	
	
| // Copyright (C) 2003 Dolphin Project.
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| 
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| // This program is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU General Public License as published by
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| // the Free Software Foundation, version 2.0.
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| 
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU General Public License 2.0 for more details.
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| 
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| // A copy of the GPL 2.0 should have been included with the program.
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| // If not, see http://www.gnu.org/licenses/
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| 
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| // Official SVN repository and contact information can be found at
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| // http://code.google.com/p/dolphin-emu/
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| 
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| #ifndef _LIGHTINGSHADERGEN_H_
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| #define _LIGHTINGSHADERGEN_H_
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| 
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| #include "CommonTypes.h"
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| 
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| int GetLightingShaderId(u32* out);
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| char *GenerateLightingShader(char *p, int components, const char* materialsName, const char* lightsName, const char* inColorName, const char* dest);
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| 
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| #endif // _LIGHTINGSHADERGEN_H_
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