forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			743 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			743 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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// This is a test program for running code on the Wii DSP, with full control over input
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// and automatic compare with output. VERY useful for figuring out what those little
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// ops actually do.
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// It's very unpolished though
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// Use Dolphin's dsptool to generate a new dsp_code.h.
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// Originally written by duddie and modified by FIRES. Then further modified by ector.
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#include <gccore.h>
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#include <malloc.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <network.h>
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#include <ogcsys.h>
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#include <time.h>
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#include <fat.h>
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#include <fcntl.h>
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#include <debug.h>
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#include <unistd.h>
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#include <ogc/color.h>
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#include <ogc/consol.h>
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#ifdef _MSC_VER
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// Just for easy looking :)
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#define HW_RVL //HW_DOL
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#endif
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#ifdef HW_RVL
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#include <wiiuse/wpad.h>
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#include <sdcard/wiisd_io.h>
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#endif
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#include "ConsoleHelper.h"
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#include "dspregs.h"
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// This is where the DSP binary is.
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#include "dsp_code.h"
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#include "mem_dump.h"
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// Communication with the real DSP and with the DSP emulator.
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#include "dsp_interface.h"
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#include "real_dsp.h"
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// #include "virtual_dsp.h"
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// Used for communications with the DSP, such as dumping registers etc.
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u16 dspbuffer[16 * 1024] __attribute__ ((aligned (0x4000)));
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static void *xfb = NULL;
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void (*reboot)() = (void(*)())0x80001800;
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GXRModeObj *rmode;
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static vu16* const _dspReg = (u16*)0xCC005000;
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u16 *dspbufP;
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u16 *dspbufC;
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u32 *dspbufU;
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u16 dspreg_in[32] = {
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	0x0410, 0x0510, 0x0610, 0x0710, 0x0810, 0x0910, 0x0a10, 0x0b10,
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	0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x0855, 0x0966, 0x0a77, 0x0b88,
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	0x0014, 0xfff5, 0x00ff, 0x2200, 0x0000, 0x0000, 0x0000, 0x0000,
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	0x0003, 0x0004, 0x8000, 0x000C, 0x0007, 0x0008, 0x0009, 0x000a,
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}; ///            ax_h_1   ax_h_1
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/* ttt ?
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u16 dspreg_in[32] = {
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0x0e4c, 0x03c0, 0x0bd9, 0x06a3, 0x0c06, 0x0240, 0x0010, 0x0ecc,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0322, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x00ff, 0x1b41, 0x0000, 0x0040, 0x00ff, 0x0000,
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0x1000, 0x96cc, 0x0000, 0x0000, 0x3fc0, 0x96cc, 0x0000, 0x0000,
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}; */
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// if i set bit 0x4000 of SR my tests crashes :(
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/*
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// zelda 0x00da
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u16 dspreg_in[32] = {
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0x0a50, 0x0ca2, 0x04f8, 0x0ab0, 0x8039, 0x0000, 0x0000, 0x0000,
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0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x03d1, 0x0000, 0x0418, 0x0002,     // r08 must have a value ... no idea why (ector: it's the looped addressing regs)
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0x0000, 0x0000, 0x00ff, 0x1804, 0xdb70, 0x4ddb, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0xde6d, 0x0000, 0x0000, 0x0000, 0x004e,
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};*/
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u16 dspreg_out[1000][32];
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/*
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// gba ucode dmas result here
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u32 SecParams_out[2] __attribute__ ((aligned (0x20))) = {
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	0x11223344, // key
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	0x55667788 // bootinfo
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};
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// ripped from demo
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u32 SecParams_in[8] __attribute__ ((aligned (0x20))) = {
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	0xDB967E0F, // key from gba
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	0x00000002,
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	0x00000002,
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	0x00001078,
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	(u32)SecParams_out, //0x80075060, // ptr to receiving buffer
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	// padding?
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	0x00000000,
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	0x00000000,
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	0x00000000
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};
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*/
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// UI (interactive register editing)
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u32 ui_mode;
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enum {
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	UIM_SEL	= 1,
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	UIM_EDIT_REG = 2,
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	UIM_EDIT_BIN = 4,
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};
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// Currently selected register.
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s32 cursor_reg = 0;
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// Currently selected digit.
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s32 small_cursor_x;
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// Value currently being edited.
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u16 *reg_value;
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RealDSP real_dsp;
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// Currently running microcode
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int curUcode = 0, runningUcode = 1;
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int dsp_steps = 0;
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// When comparing regs, ignore the loop stack registers.
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bool regs_equal(int reg, u16 value1, u16 value2)
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{
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	if (reg >= DSP_REG_ST0 && reg <= DSP_REG_ST3)
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		return true;
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	else
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		return value1 == value2;
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}
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void print_reg_block(int x, int y, int sel, const u16 *regs, const u16 *compare_regs)
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{
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	for (int j = 0; j < 4 ; j++)
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	{
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		for (int i = 0; i < 8 ; i++)
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		{
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			// Do not even display the loop stack registers.
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			const int reg = j * 8 + i;
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			CON_SetColor(sel == reg ? CON_BRIGHT_YELLOW : CON_GREEN);
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			CON_Printf(x + j * 8, i + y, "%02x ", reg);
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			if (j != 1 || i < 4)
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			{
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				u8 color1 = regs_equal(reg, regs[reg], compare_regs[reg]) ? CON_BRIGHT_WHITE : CON_BRIGHT_RED;
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				for (int k = 0; k < 4; k++)
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				{
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					if (sel == reg && k == small_cursor_x && ui_mode == UIM_EDIT_REG)
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						CON_SetColor(CON_BRIGHT_CYAN);
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					else
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						CON_SetColor(color1);
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					CON_Printf(x + 3 + j * 8 + k, i + y, "%01x", (regs[reg] >> ((3 - k) * 4)) & 0xf);
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				}
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			}
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		}
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	}
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	CON_SetColor(CON_WHITE);
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	CON_Printf(x+2, y+9, "ACC0: %02x %04x %04x", regs[DSP_REG_ACH0]&0xff, regs[DSP_REG_ACM0], regs[DSP_REG_ACL0]);
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	CON_Printf(x+2, y+10, "ACC1: %02x %04x %04x", regs[DSP_REG_ACH1]&0xff, regs[DSP_REG_ACM1], regs[DSP_REG_ACL1]);
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	CON_Printf(x+2, y+11, "AX0: %04x %04x", regs[DSP_REG_AXH0], regs[DSP_REG_AXL0]);
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	CON_Printf(x+2, y+12, "AX1: %04x %04x", regs[DSP_REG_AXH1], regs[DSP_REG_AXL1]);
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}
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void print_regs(int _step, int _dsp_steps)
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{
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	const u16 *regs = _step == 0 ? dspreg_in : dspreg_out[_step - 1];
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	const u16 *regs2 = dspreg_out[_step];
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	print_reg_block(0, 2, _step == 0 ? cursor_reg : -1, regs, regs2);
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	print_reg_block(33, 2, -1, regs2, regs);
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	CON_SetColor(CON_WHITE);
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	CON_Printf(33, 17, "%i / %i      ", _step + 1, _dsp_steps);
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	return;
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	static int count = 0;
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	int x = 0, y = 16;
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	if (count > 2)
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		CON_Clear();
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	count = 0;
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	CON_SetColor(CON_WHITE);
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	for (int i = 0x0; i < 0xf70 ; i++)
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	{
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		if (dspbufC[i] != mem_dump[i])
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		{
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			CON_Printf(x, y, "%04x=%04x", i, dspbufC[i]);
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			count++;
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			x += 10;
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			if (x >= 60) {
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				x = 0;
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				y++;
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			}
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		}
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	}
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	CON_Printf(4, 25, "%08x", count);
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}
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void UpdateLastMessage(const char* msg)
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{
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	CON_PrintRow(4, 24, msg);
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}
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void DumpDSP_ROMs(const u16* rom, const u16* coef)
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{
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#ifdef HW_RVL
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	char filename[260] = {0};
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	sprintf(filename, "sd:/dsp_rom.bin");
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	FILE *fROM = fopen(filename, "wb");
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	sprintf(filename, "sd:/dsp_coef.bin");
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	FILE *fCOEF = fopen(filename, "wb");
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	if (fROM && fCOEF)
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	{
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		fwrite(MEM_PHYSICAL_TO_K0(rom), 0x2000, 1, fROM);
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		fclose(fROM);
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 		fwrite(MEM_PHYSICAL_TO_K0(coef), 0x1000, 1, fCOEF);
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 		fclose(fCOEF);
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		UpdateLastMessage("DSP ROMs dumped to SD");
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	}
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	else
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	{
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		UpdateLastMessage("SD Write Error");
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	}
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#else
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	// Allow to connect to gdb (dump ram... :s)
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	_break();
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#endif
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}
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void ui_pad_sel(void)
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{
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#ifdef HW_RVL
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	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_RIGHT)
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		cursor_reg += 8;
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	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_LEFT)
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		cursor_reg -= 8;
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	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_UP)
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		cursor_reg--;
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	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_DOWN)
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		cursor_reg++;
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	cursor_reg &= 0x1f;
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	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_A)
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	{
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		ui_mode = UIM_EDIT_REG;
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		reg_value = &dspreg_in[cursor_reg];
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	}
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#else
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	if (PAD_ButtonsDown(0) & PAD_BUTTON_RIGHT)
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		cursor_reg += 8;
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	if (PAD_ButtonsDown(0) & PAD_BUTTON_LEFT)
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		cursor_reg -= 8;
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	if (PAD_ButtonsDown(0) & PAD_BUTTON_UP)
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		cursor_reg--;
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	if (PAD_ButtonsDown(0) & PAD_BUTTON_DOWN)
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		cursor_reg++;
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	cursor_reg &= 0x1f;
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	if (PAD_ButtonsDown(0) & PAD_BUTTON_A)
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	{
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		ui_mode = UIM_EDIT_REG;
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		reg_value = &dspreg_in[cursor_reg];
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	}
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#endif
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}
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void ui_pad_edit_reg(void)
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{
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#ifdef HW_RVL
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	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_RIGHT)
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		small_cursor_x++;
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	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_LEFT)
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		small_cursor_x--;
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	small_cursor_x &= 0x3;
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	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_UP)
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		*reg_value += 0x1 << (4 * (3 - small_cursor_x));
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	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_DOWN)
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		*reg_value -= 0x1 << (4 * (3 - small_cursor_x));
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	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_A)
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		ui_mode = UIM_SEL;
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	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_1)
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		*reg_value = 0;
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	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_2)
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		*reg_value = 0xffff;
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#else
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	if (PAD_ButtonsDown(0) & PAD_BUTTON_RIGHT)
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		small_cursor_x++;
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	if (PAD_ButtonsDown(0) & PAD_BUTTON_LEFT)
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		small_cursor_x--;
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	small_cursor_x &= 0x3;
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	if (PAD_ButtonsDown(0) & PAD_BUTTON_UP)
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		*reg_value += 0x1 << (4 * (3 - small_cursor_x));
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	if (PAD_ButtonsDown(0) & PAD_BUTTON_DOWN)
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		*reg_value -= 0x1 << (4 * (3 - small_cursor_x));
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	if (PAD_ButtonsDown(0) & PAD_BUTTON_A)
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		ui_mode = UIM_SEL;
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	if (PAD_ButtonsDown(0) & PAD_BUTTON_X)
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		*reg_value = 0;
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	if (PAD_ButtonsDown(0) & PAD_BUTTON_Y)
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		*reg_value = 0xffff;
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#endif
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}
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void handle_dsp_mail(void)
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{
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	// Should put a loop around this too.
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	if (DSP_CheckMailFrom())
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	{
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		u32 mail = DSP_ReadMailFrom();
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		if (mail == 0x8071feed)
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		{
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			// DSP ready for task. Let's send one.
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			// First, prepare data.
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			for (int n = 0 ; n < 32 ; n++)
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				dspbufC[0x00 + n] = dspreg_in[n];
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			DCFlushRange(dspbufC, 0x2000);
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			// Then send the code.
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			DCFlushRange((void *)dsp_code[curUcode], 0x2000);
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			// DMA ucode to iram base, entry point is just after exception vectors...0x10
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			// NOTE: for any ucode made by dsptool, the block length will be 8191
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			real_dsp.SendTask((void *)MEM_VIRTUAL_TO_PHYSICAL(dsp_code[curUcode]), 0, sizeof(dsp_code[curUcode])-1, 0x10);
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			runningUcode = curUcode + 1;
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			// Clear exception status since we've loaded a new ucode
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			CON_BlankRow(25);
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		}
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		else if ((mail & 0xffff0000) == 0x8bad0000)
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		{
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			// dsp_base.inc is reporting an exception happened
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			CON_PrintRow(4, 25, "%s caused exception %x at step %i", UCODE_NAMES[curUcode], mail & 0xff, dsp_steps);
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		}
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		else if (mail == 0x8888dead)
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		{
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			// Send memory dump (dsp dram from someone's cube?)
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			// not really sure why this is important - I guess just to try to keep tests predictable
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			u16* tmpBuf = (u16 *)MEM_VIRTUAL_TO_PHYSICAL(mem_dump);
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			while (real_dsp.CheckMailTo());
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			real_dsp.SendMailTo((u32)tmpBuf);
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			while (real_dsp.CheckMailTo());
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		}
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		else if (mail == 0x8888beef)
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		{
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			// Provide register base to dsp (if using dsp_base.inc, it will dma them to the correct place)
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			while (real_dsp.CheckMailTo());
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			real_dsp.SendMailTo((u32)dspbufP);
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			while (real_dsp.CheckMailTo());
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		}
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		else if (mail == 0x8888feeb)
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		{
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			// We got a stepful of registers.
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			DCInvalidateRange(dspbufC, 0x2000);
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			for (int i = 0 ; i < 32 ; i++)
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				dspreg_out[dsp_steps][i] = dspbufC[0xf80 + i];
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			dsp_steps++;
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			while (real_dsp.CheckMailTo());
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			real_dsp.SendMailTo(0x8000dead);
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			while (real_dsp.CheckMailTo());
 | 
						|
		}
 | 
						|
 | 
						|
		// ROM dumping mails
 | 
						|
		else if (mail == 0x8888c0de)
 | 
						|
		{
 | 
						|
			// DSP has copied irom to its dram...send address so it can dma it back
 | 
						|
			while (real_dsp.CheckMailTo());
 | 
						|
			real_dsp.SendMailTo((u32)dspbufP);
 | 
						|
			while (real_dsp.CheckMailTo());
 | 
						|
		}
 | 
						|
		else if (mail == 0x8888da7a)
 | 
						|
		{
 | 
						|
			// DSP has copied coef to its dram...send address so it can dma it back
 | 
						|
			while (real_dsp.CheckMailTo());
 | 
						|
			real_dsp.SendMailTo((u32)&dspbufP[0x1000]);
 | 
						|
			while (real_dsp.CheckMailTo());
 | 
						|
 | 
						|
			// Now we can do something useful with the buffer :)
 | 
						|
			DumpDSP_ROMs(dspbufP, &dspbufP[0x1000]);
 | 
						|
		}
 | 
						|
 | 
						|
		// SDK status mails
 | 
						|
		/*
 | 
						|
		// GBA ucode
 | 
						|
		else if (mail == 0xdcd10000) // DSP_INIT
 | 
						|
		{
 | 
						|
			real_dsp.SendMailTo(0xabba0000);
 | 
						|
			while (real_dsp.CheckMailTo());
 | 
						|
			DCFlushRange(SecParams_in, sizeof(SecParams_in));
 | 
						|
			CON_PrintRow(4, 25, "SecParams_out = %x", SecParams_in[4]);
 | 
						|
			real_dsp.SendMailTo((u32)SecParams_in);
 | 
						|
			while (real_dsp.CheckMailTo());
 | 
						|
		}
 | 
						|
		else if (mail == 0xdcd10003) // DSP_DONE
 | 
						|
		{
 | 
						|
			real_dsp.SendMailTo(0xcdd1babe); // custom mail to tell dsp to halt (calls end_of_test)
 | 
						|
			while (real_dsp.CheckMailTo());
 | 
						|
 | 
						|
			DCInvalidateRange(SecParams_out, sizeof(SecParams_out));
 | 
						|
			CON_PrintRow(4, 26, "SecParams_out: %08x %08x",
 | 
						|
			SecParams_out[0], SecParams_out[1]);
 | 
						|
		}
 | 
						|
		*/
 | 
						|
 | 
						|
		CON_PrintRow(2, 1, "UCode: %d/%d %s, Last mail: %08x",
 | 
						|
			curUcode + 1, NUM_UCODES, UCODE_NAMES[curUcode], mail);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void dump_all_ucodes(bool fastmode)
 | 
						|
{
 | 
						|
	char filename[260] = {0};
 | 
						|
	char temp[100];
 | 
						|
	u32 written;
 | 
						|
 | 
						|
	sprintf(filename, "sd:/dsp_dump_all.bin");
 | 
						|
	FILE *f2 = fopen(filename, "wb");
 | 
						|
	fclose(f2);
 | 
						|
 | 
						|
	for (int UCodeToDump = 0; UCodeToDump < NUM_UCODES; UCodeToDump++)
 | 
						|
	{
 | 
						|
		// First, change the microcode
 | 
						|
		dsp_steps = 0;
 | 
						|
		curUcode = UCodeToDump;
 | 
						|
		runningUcode = 0;
 | 
						|
 | 
						|
		DCInvalidateRange(dspbufC, 0x2000);
 | 
						|
		DCFlushRange(dspbufC, 0x2000);
 | 
						|
 | 
						|
		real_dsp.Reset();
 | 
						|
 | 
						|
		VIDEO_WaitVSync();
 | 
						|
		// Loop over handling mail until we've stopped stepping
 | 
						|
		// dsp_steps-3 compensates for mails to setup the ucode
 | 
						|
		for (int steps_cache = dsp_steps-3; steps_cache <= dsp_steps; steps_cache++)
 | 
						|
			handle_dsp_mail();
 | 
						|
		VIDEO_WaitVSync();
 | 
						|
 | 
						|
		sprintf(filename, "sd:/dsp_dump_all.bin");
 | 
						|
		FILE *f2 = fopen(filename, "ab");
 | 
						|
 | 
						|
		if (fastmode == false)
 | 
						|
		{
 | 
						|
			// Then write microcode dump to file
 | 
						|
			sprintf(filename, "sd:/dsp_dump%d.bin", UCodeToDump);
 | 
						|
			FILE *f = fopen(filename, "wb");
 | 
						|
			if (f)
 | 
						|
			{
 | 
						|
				// First write initial regs
 | 
						|
				written = fwrite(dspreg_in, 1, 32 * 2, f);
 | 
						|
 | 
						|
				// Then write all the dumps.
 | 
						|
				written += fwrite(dspreg_out, 1, dsp_steps * 32 * 2, f);
 | 
						|
				fclose(f);
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{
 | 
						|
				UpdateLastMessage("SD Write Error");
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (f2) //all in 1 dump file (extra)
 | 
						|
 		{
 | 
						|
			if (UCodeToDump == 0) {
 | 
						|
				// First write initial regs
 | 
						|
				written = fwrite(dspreg_in, 1, 32 * 2, f2);
 | 
						|
				written += fwrite(dspreg_out, 1, dsp_steps * 32 * 2, f2);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				written = fwrite(dspreg_out, 1, dsp_steps * 32 * 2, f2);
 | 
						|
			}
 | 
						|
 | 
						|
			fclose(f2);
 | 
						|
 | 
						|
			if (UCodeToDump < NUM_UCODES-1)
 | 
						|
			{
 | 
						|
				sprintf(temp, "Dump %d Successful. Wrote %d bytes, steps: %d", UCodeToDump+1, written, dsp_steps);
 | 
						|
				UpdateLastMessage(temp);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				UpdateLastMessage("DUMPING DONE!");
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			UpdateLastMessage("SD Write Error");
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// Shove common, un-dsp-ish init things here
 | 
						|
void InitGeneral()
 | 
						|
{
 | 
						|
	// Initialize the video system
 | 
						|
	VIDEO_Init();
 | 
						|
 | 
						|
	// This function initializes the attached controllers
 | 
						|
	PAD_Init();
 | 
						|
#ifdef HW_RVL
 | 
						|
	WPAD_Init();
 | 
						|
#endif
 | 
						|
 | 
						|
	// Obtain the preferred video mode from the system
 | 
						|
	// This will correspond to the settings in the Wii menu
 | 
						|
	rmode = VIDEO_GetPreferredMode(NULL);
 | 
						|
 | 
						|
	// Allocate memory for the display in the uncached region
 | 
						|
	xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
 | 
						|
 | 
						|
	// Set up the video registers with the chosen mode
 | 
						|
	VIDEO_Configure(rmode);
 | 
						|
	// Tell the video hardware where our display memory is
 | 
						|
	VIDEO_SetNextFramebuffer(xfb);
 | 
						|
	// Make the display visible
 | 
						|
	VIDEO_SetBlack(FALSE);
 | 
						|
	// Flush the video register changes to the hardware
 | 
						|
	VIDEO_Flush();
 | 
						|
	// Wait for Video setup to complete
 | 
						|
	VIDEO_WaitVSync();
 | 
						|
	if (rmode->viTVMode & VI_NON_INTERLACE)
 | 
						|
		VIDEO_WaitVSync();
 | 
						|
 | 
						|
	// Initialize the console, required for printf
 | 
						|
	CON_Init(xfb, 20, 64, rmode->fbWidth, rmode->xfbHeight, rmode->fbWidth * VI_DISPLAY_PIX_SZ);
 | 
						|
 | 
						|
#ifdef HW_RVL
 | 
						|
	// Initialize FAT so we can write to SD.
 | 
						|
	__io_wiisd.startup();
 | 
						|
	fatMountSimple("sd", &__io_wiisd);
 | 
						|
#else
 | 
						|
	// Init debug over BBA...change IPs to suite your needs
 | 
						|
	tcp_localip="192.168.1.103";
 | 
						|
	tcp_netmask="255.255.255.0";
 | 
						|
	tcp_gateway="192.168.1.2";
 | 
						|
	DEBUG_Init(GDBSTUB_DEVICE_TCP, GDBSTUB_DEF_TCPPORT);
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
void ExitToLoader()
 | 
						|
{
 | 
						|
#ifdef HW_RVL
 | 
						|
	fatUnmount("sd");
 | 
						|
	__io_wiisd.shutdown();
 | 
						|
#endif
 | 
						|
 | 
						|
	UpdateLastMessage("Exiting...");
 | 
						|
	real_dsp.Reset();
 | 
						|
	reboot();
 | 
						|
}
 | 
						|
 | 
						|
int main()
 | 
						|
{
 | 
						|
	InitGeneral();
 | 
						|
 | 
						|
	ui_mode = UIM_SEL;
 | 
						|
 | 
						|
	dspbufP = (u16 *)MEM_VIRTUAL_TO_PHYSICAL(dspbuffer);	// physical
 | 
						|
	dspbufC = dspbuffer;									// cached
 | 
						|
	dspbufU = (u32 *)(MEM_K0_TO_K1(dspbuffer));				// uncached
 | 
						|
 | 
						|
	DCInvalidateRange(dspbuffer, 0x2000);
 | 
						|
	for (int j = 0; j < 0x800; j++)
 | 
						|
		dspbufU[j] = 0xffffffff;
 | 
						|
 | 
						|
	// Initialize DSP.
 | 
						|
	real_dsp.Init();
 | 
						|
 | 
						|
 | 
						|
	int show_step = 0;
 | 
						|
	while (true)
 | 
						|
	{
 | 
						|
		handle_dsp_mail();
 | 
						|
 | 
						|
		VIDEO_WaitVSync();
 | 
						|
 | 
						|
		PAD_ScanPads();
 | 
						|
		if (PAD_ButtonsDown(0) & PAD_BUTTON_START)
 | 
						|
			ExitToLoader();
 | 
						|
#ifdef HW_RVL
 | 
						|
		WPAD_ScanPads();
 | 
						|
		if (WPAD_ButtonsDown(0) & WPAD_BUTTON_HOME)
 | 
						|
			ExitToLoader();
 | 
						|
 | 
						|
		CON_Printf(2, 18, "Controls:");
 | 
						|
		CON_Printf(4, 19, "+/- (GC:'L'/'R') to move");
 | 
						|
		CON_Printf(4, 20, "A (GC:'A') to edit register; B (GC:'B') to start over");
 | 
						|
		CON_Printf(4, 21, "1 (GC:'Z') to move next microcode");
 | 
						|
		CON_Printf(4, 22, "2 (GC:'X') dump results to SD; UP (GC:'Y') dump results to SD (SINGLE FILE)");
 | 
						|
		CON_Printf(4, 23, "Home (GC:'START') to exit");
 | 
						|
#else
 | 
						|
		CON_Printf(2, 18, "Controls:");
 | 
						|
		CON_Printf(4, 19, "L/R to move");
 | 
						|
		CON_Printf(4, 20, "A to edit register, B to start over");
 | 
						|
		CON_Printf(4, 21, "Z to move to next microcode");
 | 
						|
		CON_Printf(4, 22, "Start to exit");
 | 
						|
#endif
 | 
						|
 | 
						|
		print_regs(show_step, dsp_steps);
 | 
						|
 | 
						|
		switch (ui_mode)
 | 
						|
		{
 | 
						|
		case UIM_SEL:
 | 
						|
			ui_pad_sel();
 | 
						|
			break;
 | 
						|
		case UIM_EDIT_REG:
 | 
						|
			ui_pad_edit_reg();
 | 
						|
			break;
 | 
						|
		case UIM_EDIT_BIN:
 | 
						|
			// ui_pad_edit_bin();
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		DCFlushRange(xfb, 0x200000);
 | 
						|
 | 
						|
 | 
						|
		// Use B to start over.
 | 
						|
#ifdef HW_RVL
 | 
						|
		if ((WPAD_ButtonsDown(0) & WPAD_BUTTON_B) || (PAD_ButtonsDown(0) & PAD_BUTTON_B))
 | 
						|
#else
 | 
						|
		if (PAD_ButtonsDown(0) & PAD_BUTTON_B)
 | 
						|
#endif
 | 
						|
		{
 | 
						|
			dsp_steps = 0;  // Let's not add the new steps after the original ones. That was just annoying.
 | 
						|
 | 
						|
			DCInvalidateRange(dspbufC, 0x2000);
 | 
						|
			DCFlushRange(dspbufC, 0x2000);
 | 
						|
 | 
						|
			// Reset the DSP.
 | 
						|
			real_dsp.Reset();
 | 
						|
			UpdateLastMessage("OK");
 | 
						|
		}
 | 
						|
 | 
						|
		// Navigate between results using + and - buttons.
 | 
						|
#ifdef HW_RVL
 | 
						|
		if ((WPAD_ButtonsDown(0) & WPAD_BUTTON_PLUS) || (PAD_ButtonsDown(0) & PAD_TRIGGER_R))
 | 
						|
#else
 | 
						|
		if (PAD_ButtonsDown(0) & PAD_TRIGGER_R)
 | 
						|
#endif
 | 
						|
		{
 | 
						|
			show_step++;
 | 
						|
			if (show_step >= dsp_steps)
 | 
						|
				show_step = 0;
 | 
						|
			UpdateLastMessage("OK");
 | 
						|
		}
 | 
						|
#ifdef HW_RVL
 | 
						|
		if ((WPAD_ButtonsDown(0) & WPAD_BUTTON_MINUS) || (PAD_ButtonsDown(0) & PAD_TRIGGER_L))
 | 
						|
#else
 | 
						|
		if (PAD_ButtonsDown(0) & PAD_TRIGGER_L)
 | 
						|
#endif
 | 
						|
		{
 | 
						|
			show_step--;
 | 
						|
			if (show_step < 0)
 | 
						|
				show_step = dsp_steps - 1;
 | 
						|
			UpdateLastMessage("OK");
 | 
						|
		}
 | 
						|
 | 
						|
#ifdef HW_RVL
 | 
						|
		if ((WPAD_ButtonsDown(0) & WPAD_BUTTON_1) || (PAD_ButtonsDown(0) & PAD_TRIGGER_Z))
 | 
						|
#else
 | 
						|
		if (PAD_ButtonsDown(0) & PAD_TRIGGER_Z)
 | 
						|
#endif
 | 
						|
		{
 | 
						|
			curUcode++;
 | 
						|
			if(curUcode == NUM_UCODES)
 | 
						|
				curUcode = 0;
 | 
						|
 | 
						|
			// Reset step counters since we're in a new ucode.
 | 
						|
			show_step = 0;
 | 
						|
			dsp_steps = 0;
 | 
						|
 | 
						|
			DCInvalidateRange(dspbufC, 0x2000);
 | 
						|
			for (int n = 0 ; n < 0x2000 ; n++)
 | 
						|
			{
 | 
						|
				//	dspbufU[n/2] = 0; dspbufC[n] = 0;
 | 
						|
			}
 | 
						|
			DCFlushRange(dspbufC, 0x2000);
 | 
						|
 | 
						|
			// Reset the DSP.
 | 
						|
			real_dsp.Reset();
 | 
						|
			UpdateLastMessage("OK");
 | 
						|
 | 
						|
			// Waiting for video to synchronize (enough time to set our new microcode)
 | 
						|
			VIDEO_WaitVSync();
 | 
						|
		}
 | 
						|
 | 
						|
#ifdef HW_RVL
 | 
						|
		// Probably could offer to save to sd gecko or something on gc...
 | 
						|
		// The future is web-based reporting ;)
 | 
						|
		if ((WPAD_ButtonsDown(0) & WPAD_BUTTON_2) || (PAD_ButtonsDown(0) & PAD_BUTTON_X))
 | 
						|
		{
 | 
						|
			dump_all_ucodes(false);
 | 
						|
		}
 | 
						|
 | 
						|
		// Dump all results into 1 file (skip file per ucode part) = FAST because of LIBFAT filecreate bug
 | 
						|
		if ((WPAD_ButtonsDown(0) & WPAD_BUTTON_UP) || (PAD_ButtonsDown(0) & PAD_BUTTON_Y))
 | 
						|
		{
 | 
						|
			dump_all_ucodes(true);
 | 
						|
		}
 | 
						|
#endif
 | 
						|
 | 
						|
	} // end main loop
 | 
						|
 | 
						|
	ExitToLoader();
 | 
						|
 | 
						|
	// Will never reach here, but just to be sure..
 | 
						|
	exit(0);
 | 
						|
	return 0;
 | 
						|
}
 |