forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3234 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			99 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			99 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2003-2008 Dolphin Project.
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| 
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| // This program is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU General Public License as published by
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| // the Free Software Foundation, version 2.0.
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| 
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU General Public License 2.0 for more details.
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| 
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| // A copy of the GPL 2.0 should have been included with the program.
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| // If not, see http://www.gnu.org/licenses/
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| 
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| // Official SVN repository and contact information can be found at
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| // http://code.google.com/p/dolphin-emu/
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| 
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| #ifndef GCOGL_PIXELSHADER
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| #define GCOGL_PIXELSHADER
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| 
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| #include "Common.h"
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| 
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| #define I_COLORS "color"
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| #define I_KCOLORS "k"
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| #define I_ALPHA "alphaRef"
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| #define I_TEXDIMS "texdim"
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| #define I_ZBIAS "czbias"
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| #define I_INDTEXSCALE "cindscale"
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| #define I_INDTEXMTX "cindmtx"
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| #define I_FOG "cfog"
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| 
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| #define C_COLORS 0
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| #define C_KCOLORS (C_COLORS+4)
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| #define C_ALPHA (C_KCOLORS+4)
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| #define C_TEXDIMS (C_ALPHA+1)
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| #define C_ZBIAS (C_TEXDIMS+8)
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| #define C_INDTEXSCALE (C_ZBIAS+2)
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| #define C_INDTEXMTX (C_INDTEXSCALE+2)
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| #define C_FOG (C_INDTEXMTX+6)
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| #define C_ENVCONST_END (C_FOG+2)
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| 
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| #define C_COLORMATRIX (C_FOG+2)
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| #define PIXELSHADERUID_MAX_VALUES (5+32+6+11)
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| 
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| class PIXELSHADERUID
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| {
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| public:
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| 	u32 values[PIXELSHADERUID_MAX_VALUES];
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| 	u16 tevstages, indstages;
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| 
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| 	PIXELSHADERUID() {
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| 		memset(values, 0, PIXELSHADERUID_MAX_VALUES * 4);
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| 		tevstages = indstages = 0;
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| 	}
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| 	PIXELSHADERUID(const PIXELSHADERUID& r)
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| 	{
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| 		tevstages = r.tevstages;
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| 		indstages = r.indstages;
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| 		int N = GetNumValues();
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| 		_assert_(N <= PIXELSHADERUID_MAX_VALUES);
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| 		for (int i = 0; i < N; ++i) 
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| 			values[i] = r.values[i];
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| 	}
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| 	int GetNumValues() const {
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| 		return tevstages + indstages + 4;
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| 	}
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| 	bool operator <(const PIXELSHADERUID& _Right) const
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| 	{
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| 		if (values[0] < _Right.values[0])
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| 			return true;
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| 		else if (values[0] > _Right.values[0])
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| 			return false;
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| 		int N = GetNumValues();
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| 		for (int i = 1; i < N; ++i) {
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| 			if (values[i] < _Right.values[i])
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| 				return true;
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| 			else if (values[i] > _Right.values[i])
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| 				return false;
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| 		}
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| 		return false;
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| 	}
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| 	bool operator ==(const PIXELSHADERUID& _Right) const
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| 	{
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| 		if (values[0] != _Right.values[0])
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| 			return false;
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| 		int N = GetNumValues();
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| 		for (int i = 1; i < N; ++i) {
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| 			if (values[i] != _Right.values[i])
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| 				return false;
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| 		}
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| 		return true;
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| 	}
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| };
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| 
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| const char *GeneratePixelShader(u32 texture_mask, bool dstAlphaEnable, bool HLSL = false);
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| void GetPixelShaderId(PIXELSHADERUID &, u32 s_texturemask, u32 dstAlphaEnable);
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| 
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| #endif
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