forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3577 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			96 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			96 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2003-2008 Dolphin Project.
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| 
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| // This program is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU General Public License as published by
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| // the Free Software Foundation, version 2.0.
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| 
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU General Public License 2.0 for more details.
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| 
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| // A copy of the GPL 2.0 should have been included with the program.
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| // If not, see http://www.gnu.org/licenses/
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| 
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| // Official SVN repository and contact information can be found at
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| // http://code.google.com/p/dolphin-emu/
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| 
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| #include "CommonTypes.h"
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| #include "VideoCommon.h"
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| #include <vector>
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| 
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| #ifndef _STATISTICS_H
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| #define _STATISTICS_H
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| 
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| struct Statistics
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| {
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|     int numPixelShadersCreated;
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|     int numPixelShadersAlive;
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|     int numVertexShadersCreated;
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|     int numVertexShadersAlive;
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| 
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|     int numTexturesCreated;
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|     int numTexturesAlive;
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| 
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|     int numRenderTargetsCreated;
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|     int numRenderTargetsAlive;
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|     
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|     int numDListsCalled;
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|     int numDListsCreated;
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|     int numDListsAlive;
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| 
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| 	int numVertexLoaders;
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| 
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| 	float proj_0, proj_1, proj_2, proj_3, proj_4, proj_5, proj_6;
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| 	float gproj_0, gproj_1, gproj_2, gproj_3, gproj_4, gproj_5;
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| 	float gproj_6, gproj_7, gproj_8, gproj_9, gproj_10, gproj_11, gproj_12, gproj_13, gproj_14, gproj_15;
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| 
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| 	float g2proj_0, g2proj_1, g2proj_2, g2proj_3, g2proj_4, g2proj_5;
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| 	float g2proj_6, g2proj_7, g2proj_8, g2proj_9, g2proj_10, g2proj_11, g2proj_12, g2proj_13, g2proj_14, g2proj_15;
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| 
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| 	std::vector<TRectangle> efb_regions;
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| 
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|     struct ThisFrame
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|     {
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|         int numBPLoads;
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|         int numCPLoads;
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|         int numXFLoads;
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|         
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|         int numBPLoadsInDL;
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|         int numCPLoadsInDL;
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|         int numXFLoadsInDL;
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|         
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|         int numDLs;
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|         int numPrims;
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|         int numDLPrims;
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|         int numShaderChanges;
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| 
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| 	    int numPrimitiveJoins;
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| 	    int numDrawCalls;
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| 	    int numBufferSplits;
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| 
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| 		int numDListsCalled;
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|     };
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|     ThisFrame thisFrame;
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|     void ResetFrame();
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| 	static void SwapDL();
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| };
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| 
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| extern Statistics stats;
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| 
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| #define STATISTICS
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| 
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| #ifdef STATISTICS
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| #define INCSTAT(a) (a)++;
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| #define ADDSTAT(a,b) (a)+=(b);
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| #define SETSTAT(a,x) (a)=(int)(x);
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| #define SETSTAT_UINT(a,x) (a)=(u32)(x);
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| #define SETSTAT_FT(a,x) (a)=(float)(x);
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| #else
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| #define INCSTAT(a) ;
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| #define ADDSTAT(a,b) ;
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| #define SETSTAT(a,x) ;
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| #endif
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| 
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| #endif  // _STATISTICS_H
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