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a0ff868c345296e05646dc4aca4a68af7dcf5aff
dolphin/Source
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Pierre Bourdon a0ff868c34 Merge pull request #488 from Tilka/dead_code
Jit64: remove dead code
2014-06-14 22:39:50 +02:00
..
Android
Fix the capitalization of "GameCube" throughout the project.
2014-06-08 11:24:49 +09:00
Core
Merge pull request #488 from Tilka/dead_code
2014-06-14 22:39:50 +02:00
DSPSpy
Fixes spacing for "for", "while", "switch" and "if"
2014-03-11 00:35:07 +13:00
DSPTool
Fixes spacing for "for", "while", "switch" and "if"
2014-03-11 00:35:07 +13:00
UnitTests
Remove the min/max functions in CommonFuncs.
2014-05-29 21:44:41 -04:00
VSProps
Redo commit 932945d480
2014-05-27 13:41:19 -07:00
CMakeLists.txt
Fixes build if the build path has spaces in it.
2014-05-23 18:24:08 -05:00
dolphin-emu.sln
[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.
2014-01-17 15:50:51 +01:00
pch.h
Fix Linux build
2014-02-18 12:09:38 +01:00
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