forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			29 lines
		
	
	
		
			762 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			762 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/CommonTypes.h"
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#include "VideoCommon/AbstractTexture.h"
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namespace SW
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{
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class SWTexture final : public AbstractTexture
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{
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public:
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  explicit SWTexture(const TextureConfig& tex_config);
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  ~SWTexture() = default;
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  void Bind(unsigned int stage) override;
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  void CopyRectangleFromTexture(const AbstractTexture* source,
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                                const MathUtil::Rectangle<int>& srcrect,
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                                const MathUtil::Rectangle<int>& dstrect) override;
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  void Load(u32 level, u32 width, u32 height, u32 row_length, const u8* buffer,
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            size_t buffer_size) override;
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};
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}  // namespace SW
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