forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			29 lines
		
	
	
		
			704 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			704 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "VideoBackends/Software/SWTexture.h"
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namespace SW
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{
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SWTexture::SWTexture(const TextureConfig& tex_config) : AbstractTexture(tex_config)
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{
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}
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void SWTexture::Bind(unsigned int stage)
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{
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}
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void SWTexture::CopyRectangleFromTexture(const AbstractTexture* source,
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                                         const MathUtil::Rectangle<int>& srcrect,
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                                         const MathUtil::Rectangle<int>& dstrect)
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{
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}
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void SWTexture::Load(u32 level, u32 width, u32 height, u32 row_length, const u8* buffer,
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                     size_t buffer_size)
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{
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}
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}  // namespace SW
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