forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5248 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			322 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			322 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*====================================================================
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   filename:     gdsp_opcodes_helper.h
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   project:      GameCube DSP Tool (gcdsp)
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   created:      2005.03.04
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   mail:		  duddie@walla.com
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   Copyright (c) 2005 Duddie
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   This program is free software; you can redistribute it and/or
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   modify it under the terms of the GNU General Public License
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   as published by the Free Software Foundation; either version 2
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   of the License, or (at your option) any later version.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU General Public License for more details.
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   You should have received a copy of the GNU General Public License
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   along with this program; if not, write to the Free Software
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   Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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   ====================================================================*/
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#ifndef _DSP_INT_UTIL_H
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#define _DSP_INT_UTIL_H
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#include "Common.h"
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#include "DSPInterpreter.h"
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#include "DSPCore.h"
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#include "DSPMemoryMap.h"
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#include "DSPStacks.h"
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// ---------------------------------------------------------------------------------------
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// --- SR
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// ---------------------------------------------------------------------------------------
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inline void dsp_SR_set_flag(int flag)
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{
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	g_dsp.r[DSP_REG_SR] |= flag;
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}
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inline bool dsp_SR_is_flag_set(int flag)
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{
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	return (g_dsp.r[DSP_REG_SR] & flag) != 0;
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}
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// ---------------------------------------------------------------------------------------
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// --- AR increments, decrements
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// ---------------------------------------------------------------------------------------
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//
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// HORRIBLE UGLINESS, someone please fix.
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// See http://code.google.com/p/dolphin-emu/source/detail?r=3125
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inline u16 ToMask(u16 a)
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{
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	a = a | (a >> 8);
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	a = a | (a >> 4);
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	a = a | (a >> 2);
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	return a | (a >> 1);
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}
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inline s16 dsp_increment_addr_reg(int reg, s32 value = -1)
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{
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	u16 tmb = ToMask(g_dsp.r[DSP_REG_WR0 + reg]);
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	s16 tmp;
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	if (value == -1)
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		tmp = g_dsp.r[reg];
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	else
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		tmp = value;
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	if ((tmp & tmb) == tmb)
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		tmp ^= g_dsp.r[DSP_REG_WR0 + reg];
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	else
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		tmp++;
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	return tmp;
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}
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// See http://code.google.com/p/dolphin-emu/source/detail?r=3125
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inline s16 dsp_decrement_addr_reg(int reg, s32 value = -1)
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{
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	s16 tmp;
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	if (value == -1)
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		tmp = g_dsp.r[reg];
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	else
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		tmp = value;
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	// This one is easy. Looks like a hw implementation. Increment is worse...
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	if ((tmp & g_dsp.r[DSP_REG_WR0 + reg]) == 0)
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		tmp |= g_dsp.r[DSP_REG_WR0 + reg];
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	else
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		tmp--;
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	return tmp;
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}
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inline s16 dsp_increase_addr_reg(int reg, s16 value)
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{
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	s16 tmp = - 1;
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	// TODO: DO RIGHT!
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	if (value > 0) {
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		for (int i = 0; i < value; i++) {
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			tmp = dsp_increment_addr_reg(reg, tmp);
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		}
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	} else if (value < 0) {
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		for (int i = 0; i < (int)(-value); i++) {
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			tmp = dsp_decrement_addr_reg(reg, tmp);
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		}
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	} else
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		tmp = g_dsp.r[reg];
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	return tmp;
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}
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inline s16 dsp_decrease_addr_reg(int reg, s16 value)
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{
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	s16 tmp = - 1;
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	// TODO: DO RIGHT!
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	if (value > 0) {
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		for (int i = 0; i < value; i++) {
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			tmp = dsp_decrement_addr_reg(reg, tmp);
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		}
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	} else if (value < 0) {
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		for (int i = 0; i < (int)(-value); i++) {
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			tmp = dsp_increment_addr_reg(reg, tmp);
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		}
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	} else
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		tmp = g_dsp.r[reg];
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	return tmp;
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}
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// ---------------------------------------------------------------------------------------
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// --- reg
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// ---------------------------------------------------------------------------------------
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inline u16 dsp_op_read_reg(int reg)
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{
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	switch (reg & 0x1f) {
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	case DSP_REG_ST0:
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	case DSP_REG_ST1:
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	case DSP_REG_ST2:
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	case DSP_REG_ST3:
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		return dsp_reg_load_stack(reg - 0x0c);
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	default:
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		return g_dsp.r[reg];
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	}
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}
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inline void dsp_op_write_reg(int reg, u16 val)
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{
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	switch (reg & 0x1f) {
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	// 8-bit sign extended registers. Should look at prod.h too...
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	case DSP_REG_ACH0:
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	case DSP_REG_ACH1:
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		// sign extend from the bottom 8 bits.
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		g_dsp.r[reg] = (u16)(s16)(s8)(u8)val;
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		break;
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	case DSP_REG_ACM0:
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	case DSP_REG_ACM1:
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		g_dsp.r[reg] = val;
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		break;
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	// Stack registers.
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	case DSP_REG_ST0:
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	case DSP_REG_ST1:
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	case DSP_REG_ST2:
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	case DSP_REG_ST3:
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		dsp_reg_store_stack(reg - 0x0c, val);
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		break;
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	default:
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		g_dsp.r[reg] = val;
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		break;
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	}
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}
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inline void dsp_conditional_extend_accum(int reg) 
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{
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	switch (reg) 
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	{
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	case DSP_REG_ACM0:
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	case DSP_REG_ACM1:
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		if (g_dsp.r[DSP_REG_SR] & SR_40_MODE_BIT)
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		{
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			// Sign extend into whole accum.
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			u16 val = g_dsp.r[reg];
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			g_dsp.r[reg - DSP_REG_ACM0 + DSP_REG_ACH0] = (val & 0x8000) ? 0xFFFF : 0x0000;
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			g_dsp.r[reg - DSP_REG_ACM0 + DSP_REG_ACL0] = 0;
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		}
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	}
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}
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// ---------------------------------------------------------------------------------------
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// --- prod
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// ---------------------------------------------------------------------------------------
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inline s64 dsp_get_long_prod()
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{
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#if PROFILE
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	ProfilerAddDelta(g_dsp.err_pc, 1);
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#endif
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	s64 val   = (s8)g_dsp.r[DSP_REG_PRODH];
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	val <<= 32;
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	s64 low_prod  = g_dsp.r[DSP_REG_PRODM];
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	low_prod += g_dsp.r[DSP_REG_PRODM2];
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	low_prod <<= 16;
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	low_prod |= g_dsp.r[DSP_REG_PRODL];
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	val += low_prod;
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	return val;
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}
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inline s64 dsp_get_long_prod_round_prodl()
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{
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	return (dsp_get_long_prod() + 0x7fff) & ~0xffff;
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}
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// For accurate emulation, this is wrong - but the real prod registers behave
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// in completely bizarre ways. Probably not meaningful to emulate them accurately.
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inline void dsp_set_long_prod(s64 val)
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{
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#if PROFILE
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	ProfilerAddDelta(g_dsp.err_pc, 1);
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#endif
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	g_dsp.r[DSP_REG_PRODL] = (u16)val;
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	val >>= 16;
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	g_dsp.r[DSP_REG_PRODM] = (u16)val;
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	val >>= 16;
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	g_dsp.r[DSP_REG_PRODH] = (u16)val;
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	g_dsp.r[DSP_REG_PRODM2] = 0;
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}
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// ---------------------------------------------------------------------------------------
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// --- ACC - main accumulators (40-bit)
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// ---------------------------------------------------------------------------------------
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inline s64 dsp_get_long_acc(int reg)
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{
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#if PROFILE
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	ProfilerAddDelta(g_dsp.err_pc, 1);
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#endif
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	_assert_(reg < 2);
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	s64 high = (s64)(s8)g_dsp.r[DSP_REG_ACH0 + reg] << 32;
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	u32 mid_low = ((u32)g_dsp.r[DSP_REG_ACM0 + reg] << 16) | g_dsp.r[DSP_REG_ACL0 + reg];
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	return high | mid_low;
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}
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inline void dsp_set_long_acc(int _reg, s64 val)
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{
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#if PROFILE
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	ProfilerAddDelta(g_dsp.err_pc, 1);
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#endif
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	_assert_(_reg < 2);
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	g_dsp.r[DSP_REG_ACL0 + _reg] = (u16)val;
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	val >>= 16;
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	g_dsp.r[DSP_REG_ACM0 + _reg] = (u16)val;
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	val >>= 16;
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	g_dsp.r[DSP_REG_ACH0 + _reg] = (u16)(s16)(s8)(u8)val;
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}
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inline s64 dsp_convert_long_acc(s64 val) // s64 -> s40
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{
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	return ((s64)(s8)(val >> 32))<<32 | (u32)val;
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}
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inline s16 dsp_get_acc_l(int _reg)
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{
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	_assert_(_reg < 2);
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	return g_dsp.r[DSP_REG_ACL0 + _reg];
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}
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inline s16 dsp_get_acc_m(int _reg)
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{
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	_assert_(_reg < 2);
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	return g_dsp.r[DSP_REG_ACM0 + _reg];
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}
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inline s16 dsp_get_acc_h(int _reg)
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{
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	_assert_(_reg < 2);
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	return g_dsp.r[DSP_REG_ACH0 + _reg];
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}
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// ---------------------------------------------------------------------------------------
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// --- AX - extra accumulators (32-bit)
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// ---------------------------------------------------------------------------------------
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inline s32 dsp_get_long_acx(int _reg)
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{
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#if PROFILE
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	ProfilerAddDelta(g_dsp.err_pc, 1);
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#endif
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	_assert_(_reg < 2);
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	return ((u32)g_dsp.r[DSP_REG_AXH0 + _reg] << 16) | g_dsp.r[DSP_REG_AXL0 + _reg];
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}
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inline s16 dsp_get_ax_l(int _reg)
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{
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	_assert_(_reg < 2);
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	return (s16)g_dsp.r[DSP_REG_AXL0 + _reg];
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}
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inline s16 dsp_get_ax_h(int _reg)
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{
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	_assert_(_reg < 2);
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	return (s16)g_dsp.r[DSP_REG_AXH0 + _reg];
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}
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#endif
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