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a4acd0d66cb9f7ac7957db2b60af2fe60ef03f29
dolphin
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Shawn Hoffman
a4acd0d66c
cleanup some osx keyboard code...still can't get mouse or hid transactions to work (although supposedly the kernel caches reports anyways)
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5411
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-25 23:41:01 +00:00
..
Core
cleanup some osx keyboard code...still can't get mouse or hid transactions to work (although supposedly the kernel caches reports anyways)
2010-04-25 23:41:01 +00:00
Dolphin.xcodeproj
First OSX keyboard stuff...works, with limitations:\nNo Mouse support yet (Add gamepad via IOKit as well?)\nCould poll less for less cpu time\nDon't know why rumble events don't seem to be sent to the class until right before it's deleted (Billiard?)
2010-04-25 18:04:55 +00:00
DSPSpy
add example of how you can use dspspy to dump results from an entire ucode (commented out)
2010-02-22 01:06:11 +00:00
DSPTool
DSPLLE - tons of bugs fixed... try Zelda ucode games under LLE now (like Luigi Mansion :)
2010-03-18 00:18:36 +00:00
Plugins
Make wiimote connect/disconnect hotkeys work when not rendering to main. Also made them configurable.
2010-04-25 20:10:16 +00:00
PluginSpecs
Build fix for wiimote new in linux. Don't expect functionality, this just gets it building again. The config dialog segfaults when you open it. I will fix that soon, and add mouse functionality.
2010-04-22 11:54:46 +00:00
TestSuite
Don't let ASM test crash and burn if it can't open file
2010-04-01 05:52:17 +00:00
UnitTests
DSP Jit more minor fixes
2010-04-25 14:24:55 +00:00
Dolphin.sln
Moved InputPluginCommon into the Plugins directory. I don't think it made sense in Core. Some minor fixes to the new wiimote plugin also.
2010-04-14 03:48:37 +00:00
DolphinProj.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00