forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			89 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2008 Dolphin Emulator Project
 | |
| // Licensed under GPLv2+
 | |
| // Refer to the license.txt file included.
 | |
| 
 | |
| #pragma once
 | |
| 
 | |
| #include <string>
 | |
| 
 | |
| struct Statistics
 | |
| {
 | |
|   int numPixelShadersCreated;
 | |
|   int numPixelShadersAlive;
 | |
|   int numVertexShadersCreated;
 | |
|   int numVertexShadersAlive;
 | |
| 
 | |
|   int numTexturesCreated;
 | |
|   int numTexturesUploaded;
 | |
|   int numTexturesAlive;
 | |
| 
 | |
|   int numVertexLoaders;
 | |
| 
 | |
|   float proj_0, proj_1, proj_2, proj_3, proj_4, proj_5;
 | |
|   float gproj_0, gproj_1, gproj_2, gproj_3, gproj_4, gproj_5;
 | |
|   float gproj_6, gproj_7, gproj_8, gproj_9, gproj_10, gproj_11, gproj_12, gproj_13, gproj_14,
 | |
|       gproj_15;
 | |
| 
 | |
|   float g2proj_0, g2proj_1, g2proj_2, g2proj_3, g2proj_4, g2proj_5;
 | |
|   float g2proj_6, g2proj_7, g2proj_8, g2proj_9, g2proj_10, g2proj_11, g2proj_12, g2proj_13,
 | |
|       g2proj_14, g2proj_15;
 | |
| 
 | |
|   struct ThisFrame
 | |
|   {
 | |
|     int numBPLoads;
 | |
|     int numCPLoads;
 | |
|     int numXFLoads;
 | |
| 
 | |
|     int numBPLoadsInDL;
 | |
|     int numCPLoadsInDL;
 | |
|     int numXFLoadsInDL;
 | |
| 
 | |
|     int numPrims;
 | |
|     int numDLPrims;
 | |
|     int numShaderChanges;
 | |
| 
 | |
|     int numPrimitiveJoins;
 | |
|     int numDrawCalls;
 | |
| 
 | |
|     int numDListsCalled;
 | |
| 
 | |
|     int bytesVertexStreamed;
 | |
|     int bytesIndexStreamed;
 | |
|     int bytesUniformStreamed;
 | |
| 
 | |
|     int numTrianglesClipped;
 | |
|     int numTrianglesIn;
 | |
|     int numTrianglesRejected;
 | |
|     int numTrianglesCulled;
 | |
|     int numDrawnObjects;
 | |
|     int rasterizedPixels;
 | |
|     int numTrianglesDrawn;
 | |
|     int numVerticesLoaded;
 | |
|     int tevPixelsIn;
 | |
|     int tevPixelsOut;
 | |
|   };
 | |
|   ThisFrame thisFrame;
 | |
|   void ResetFrame();
 | |
|   static void SwapDL();
 | |
| 
 | |
|   static std::string ToString();
 | |
|   static std::string ToStringProj();
 | |
| };
 | |
| 
 | |
| extern Statistics stats;
 | |
| 
 | |
| #define STATISTICS
 | |
| 
 | |
| #ifdef STATISTICS
 | |
| #define INCSTAT(a) (a)++;
 | |
| #define DECSTAT(a) (a)--;
 | |
| #define ADDSTAT(a, b) (a) += (b);
 | |
| #define SETSTAT(a, x) (a) = (int)(x);
 | |
| #define SETSTAT_UINT(a, x) (a) = (u32)(x);
 | |
| #define SETSTAT_FT(a, x) (a) = (float)(x);
 | |
| #else
 | |
| #define INCSTAT(a) ;
 | |
| #define ADDSTAT(a, b) ;
 | |
| #define SETSTAT(a, x) ;
 | |
| #endif
 |