forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			35 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			35 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2015 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #pragma once
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| 
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| #include "Common/Arm64Emitter.h"
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| #include "Common/CommonTypes.h"
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| #include "VideoCommon/VertexLoaderBase.h"
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| 
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| class DataReader;
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| 
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| class VertexLoaderARM64 : public VertexLoaderBase, public Arm64Gen::ARM64CodeBlock
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| {
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| public:
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|   VertexLoaderARM64(const TVtxDesc& vtx_desc, const VAT& vtx_att);
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| 
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| protected:
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|   std::string GetName() const override { return "VertexLoaderARM64"; }
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|   bool IsInitialized() override { return true; }
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|   int RunVertices(DataReader src, DataReader dst, int count) override;
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| 
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| private:
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|   u32 m_src_ofs = 0;
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|   u32 m_dst_ofs = 0;
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|   Arm64Gen::FixupBranch m_skip_vertex;
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|   Arm64Gen::ARM64FloatEmitter m_float_emit;
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|   void GetVertexAddr(int array, u64 attribute, Arm64Gen::ARM64Reg reg);
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|   s32 GetAddressImm(int array, u64 attribute, Arm64Gen::ARM64Reg reg, u32 align);
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|   int ReadVertex(u64 attribute, int format, int count_in, int count_out, bool dequantize,
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|                  u8 scaling_exponent, AttributeFormat* native_format, s32 offset = -1);
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|   void ReadColor(u64 attribute, int format, s32 offset);
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|   void GenerateVertexLoader();
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| };
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