forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			92 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			92 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2014 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #pragma once
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| 
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| #include <array>
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| #include <memory>
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| #include <string>
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| 
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| #include "Common/CommonTypes.h"
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| #include "VideoCommon/CPMemory.h"
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| #include "VideoCommon/NativeVertexFormat.h"
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| 
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| class DataReader;
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| 
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| class VertexLoaderUID
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| {
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|   std::array<u32, 5> vid;
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|   size_t hash;
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| 
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| public:
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|   VertexLoaderUID() {}
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|   VertexLoaderUID(const TVtxDesc& vtx_desc, const VAT& vat)
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|   {
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|     vid[0] = vtx_desc.Hex & 0xFFFFFFFF;
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|     vid[1] = vtx_desc.Hex >> 32;
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|     vid[2] = vat.g0.Hex;
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|     vid[3] = vat.g1.Hex;
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|     vid[4] = vat.g2.Hex;
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|     hash = CalculateHash();
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|   }
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| 
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|   bool operator==(const VertexLoaderUID& rh) const { return vid == rh.vid; }
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|   size_t GetHash() const { return hash; }
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| private:
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|   size_t CalculateHash() const
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|   {
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|     size_t h = -1;
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| 
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|     for (auto word : vid)
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|     {
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|       h = h * 137 + word;
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|     }
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| 
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|     return h;
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|   }
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| };
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| 
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| namespace std
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| {
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| template <>
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| struct hash<VertexLoaderUID>
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| {
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|   size_t operator()(const VertexLoaderUID& uid) const { return uid.GetHash(); }
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| };
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| }
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| 
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| class VertexLoaderBase
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| {
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| public:
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|   static std::unique_ptr<VertexLoaderBase> CreateVertexLoader(const TVtxDesc& vtx_desc,
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|                                                               const VAT& vtx_attr);
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|   virtual ~VertexLoaderBase() {}
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|   virtual int RunVertices(DataReader src, DataReader dst, int count) = 0;
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| 
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|   virtual bool IsInitialized() = 0;
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| 
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|   // For debugging / profiling
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|   void AppendToString(std::string* dest) const;
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| 
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|   virtual std::string GetName() const = 0;
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| 
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|   // per loader public state
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|   int m_VertexSize;  // number of bytes of a raw GC vertex
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|   PortableVertexDeclaration m_native_vtx_decl;
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|   u32 m_native_components;
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| 
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|   // used by VertexLoaderManager
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|   NativeVertexFormat* m_native_vertex_format;
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|   int m_numLoadedVertices;
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| 
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| protected:
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|   VertexLoaderBase(const TVtxDesc& vtx_desc, const VAT& vtx_attr);
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|   void SetVAT(const VAT& vat);
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| 
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|   // GC vertex format
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|   TVtxAttr m_VtxAttr;  // VAT decoded into easy format
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|   TVtxDesc m_VtxDesc;  // Not really used currently - or well it is, but could be easily avoided.
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|   VAT m_vat;
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| };
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