forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			82 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			82 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Dolphin Emulator Project
 | 
						|
// Licensed under GPLv2
 | 
						|
// Refer to the license.txt file included.
 | 
						|
 | 
						|
#ifndef _OPENALSTREAM_H_
 | 
						|
#define _OPENALSTREAM_H_
 | 
						|
 | 
						|
#include "SoundStream.h"
 | 
						|
#include "Thread.h"
 | 
						|
 | 
						|
#if defined HAVE_OPENAL && HAVE_OPENAL
 | 
						|
#ifdef _WIN32
 | 
						|
#include <OpenAL/include/al.h>
 | 
						|
#include <OpenAL/include/alc.h>
 | 
						|
#include <OpenAL/include/alext.h>
 | 
						|
#elif defined __APPLE__
 | 
						|
#include <OpenAL/al.h>
 | 
						|
#include <OpenAL/alc.h>
 | 
						|
#else
 | 
						|
#include <AL/al.h>
 | 
						|
#include <AL/alc.h>
 | 
						|
#include <AL/alext.h>
 | 
						|
#endif
 | 
						|
 | 
						|
#include "Core.h"
 | 
						|
#include "HW/SystemTimers.h"
 | 
						|
#include "HW/AudioInterface.h"
 | 
						|
#include <soundtouch/SoundTouch.h>
 | 
						|
#include <soundtouch/STTypes.h>
 | 
						|
 | 
						|
// 16 bit Stereo
 | 
						|
#define SFX_MAX_SOURCE			1
 | 
						|
#define OAL_MAX_BUFFERS			32
 | 
						|
#define OAL_MAX_SAMPLES			256
 | 
						|
#define STEREO_CHANNELS			2
 | 
						|
#define SURROUND_CHANNELS		6	// number of channels in surround mode
 | 
						|
#define SIZE_SHORT				2
 | 
						|
#define SIZE_FLOAT				4   // size of a float in bytes
 | 
						|
#define FRAME_STEREO_SHORT		STEREO_CHANNELS * SIZE_SHORT
 | 
						|
#define FRAME_STEREO_FLOAT		STEREO_CHANNELS * SIZE_FLOAT
 | 
						|
#define FRAME_SURROUND_FLOAT	SURROUND_CHANNELS * SIZE_FLOAT
 | 
						|
#endif
 | 
						|
 | 
						|
class OpenALStream: public SoundStream
 | 
						|
{
 | 
						|
#if defined HAVE_OPENAL && HAVE_OPENAL
 | 
						|
public:
 | 
						|
	OpenALStream(CMixer *mixer, void *hWnd = NULL)
 | 
						|
		: SoundStream(mixer)
 | 
						|
		, uiSource(0)
 | 
						|
	{};
 | 
						|
 | 
						|
	virtual ~OpenALStream() {};
 | 
						|
 | 
						|
	virtual bool Start();
 | 
						|
	virtual void SoundLoop();
 | 
						|
	virtual void SetVolume(int volume);
 | 
						|
	virtual void Stop();
 | 
						|
	virtual void Clear(bool mute);
 | 
						|
	static bool isValid() { return true; }
 | 
						|
	virtual bool usesMixer() const { return true; }
 | 
						|
	virtual void Update();
 | 
						|
 | 
						|
private:
 | 
						|
	std::thread thread;
 | 
						|
	Common::Event soundSyncEvent;
 | 
						|
 | 
						|
	short realtimeBuffer[OAL_MAX_SAMPLES * STEREO_CHANNELS];
 | 
						|
	soundtouch::SAMPLETYPE sampleBuffer[OAL_MAX_SAMPLES * SURROUND_CHANNELS * OAL_MAX_BUFFERS];
 | 
						|
	ALuint uiBuffers[OAL_MAX_BUFFERS];
 | 
						|
	ALuint uiSource;
 | 
						|
	ALfloat fVolume;
 | 
						|
 | 
						|
	u8 numBuffers;
 | 
						|
#else
 | 
						|
public:
 | 
						|
	OpenALStream(CMixer *mixer, void *hWnd = NULL): SoundStream(mixer) {}
 | 
						|
#endif // HAVE_OPENAL
 | 
						|
};
 | 
						|
 | 
						|
#endif // OPENALSTREAM
 |