forked from dolphin-emu/dolphin
		
	Doing it in SetProjectionChanged() is too early because the projection type is not set yet.
		
			
				
	
	
		
			30 lines
		
	
	
		
			659 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
		
			659 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "VideoCommon/ConstantManager.h"
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#include "VideoCommon/GeometryShaderGen.h"
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class PointerWrap;
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// The non-API dependent parts.
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class GeometryShaderManager
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{
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public:
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	static void Init();
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	static void Dirty();
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	static void Shutdown();
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	static void DoState(PointerWrap &p);
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	static void SetConstants();
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	static void SetViewportChanged();
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	static void SetProjectionChanged();
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	static void SetLinePtWidthChanged();
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	static void SetTexCoordChanged(u8 texmapid);
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	static GeometryShaderConstants constants;
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	static bool dirty;
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};
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