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a6d6d2732847720119410c28ba4e0f4f863a2c05
dolphin
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Jordan Woyak
a6d6d27328
NetPlay: completely redone - should be somewhat usable when using Single Core and DSP LLE Plugin.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5425
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-01 19:10:35 +00:00
..
Core
NetPlay: completely redone - should be somewhat usable when using Single Core and DSP LLE Plugin.
2010-05-01 19:10:35 +00:00
Dolphin.xcodeproj
osx input: now supports mice(buttons + axes). also less crashes :p
2010-04-27 07:33:33 +00:00
DSPSpy
add example of how you can use dspspy to dump results from an entire ucode (commented out)
2010-02-22 01:06:11 +00:00
DSPTool
DSPLLE - tons of bugs fixed... try Zelda ucode games under LLE now (like Luigi Mansion :)
2010-03-18 00:18:36 +00:00
Plugins
WiimoteNew Buildfix Debug/DebugFast x86/x64
2010-05-01 10:52:34 +00:00
PluginSpecs
Build fix for wiimote new in linux. Don't expect functionality, this just gets it building again. The config dialog segfaults when you open it. I will fix that soon, and add mouse functionality.
2010-04-22 11:54:46 +00:00
TestSuite
Don't let ASM test crash and burn if it can't open file
2010-04-01 05:52:17 +00:00
UnitTests
DSP Jit more minor fixes
2010-04-25 14:24:55 +00:00
Dolphin.sln
Moved InputPluginCommon into the Plugins directory. I don't think it made sense in Core. Some minor fixes to the new wiimote plugin also.
2010-04-14 03:48:37 +00:00
DolphinProj.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00