forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			63 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "CommonTypes.h"
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namespace DriverDetails
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{
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	// Enum of known vendors
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	// Tegra and Nvidia are separated out due to such substantial differences
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	enum Vendor
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	{
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		VENDOR_NVIDIA = 0,
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		VENDOR_ATI,
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		VENDOR_INTEL,
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		VENDOR_ARM,
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		VENDOR_QUALCOMM,
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		VENDOR_IMGTEC,
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		VENDOR_TEGRA,
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		VENDOR_VIVANTE,
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		VENDOR_UNKNOWN
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	};
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	// Enum of known bugs
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	// These can be vendor specific, but we put them all in here
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	// For putting a new bug in here, make sure to put a detailed comment above the enum
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	// This'll ensure we know exactly what the issue is.
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	enum Bug
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	{
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		// Bug: No Dynamic UBO array object access
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		// Affected Devices: Qualcomm/Adreno
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		// Started Version: 14
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		// Ended Version: -1
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		// Accessing UBO array members dynamically causes the Adreno shader compiler to crash
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		// Errors out with "Internal Error"
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		BUG_NODYNUBOACCESS = 0,
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		// Bug: Centroid is broken in shaders
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		// Affected devices: Qualcomm/Adreno
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		// Started Version: 14
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		// Ended Version: -1
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		// Centroid in/out, used in the shaders, is used for multisample buffers to get the texel correctly
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		// When MSAA is disabled, it acts like a regular in/out
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		// Tends to cause the driver to render full white or black
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		BUG_BROKENCENTROID,
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		// Bug: INFO_LOG_LENGTH broken
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		// Affected devices: Qualcomm/Adreno
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		// Started Version: ? (Noticed on v14)
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		// Ended Version: -1
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		// When compiling a shader, it is important that when it fails, 
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		// you first get the length of the information log prior to grabbing it.
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		// This allows you to allocate an array to store all of the log
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		// Adreno devices /always/ return 0 when querying GL_INFO_LOG_LENGTH
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		// They also max out at 1024 bytes(1023 characters + null terminator) for the log
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		BUG_BROKENINFOLOG,
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	};
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	// Initializes our internal vendor, device family, and driver version	
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	void Init(Vendor vendor, const u32 devfamily, const double version);
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	// Once Vendor and driver version is set, this will return if it has the applicable bug passed to it.
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	bool HasBug(Bug bug);
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}
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