forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4410 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			61 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _HW_RASTERIZER_H
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#define _HW_RASTERIZER_H
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#include <map>
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#include "BPMemLoader.h"
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#include "GLUtil.h"
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struct OutputVertexData;
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namespace HwRasterizer
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{
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    void Init();
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    void BeginTriangles();
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    void EndTriangles();
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    void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2);
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    void Clear();
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    struct TexCacheEntry
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    {
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        TexImage0 texImage0; 
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        TexImage1 texImage1; 
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        TexImage2 texImage2; 
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        TexImage3 texImage3; 
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        TexTLUT texTlut;
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        GLuint texture;
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        TexCacheEntry();
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        void Create();
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        void Destroy();
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        void Update();
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    };
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    typedef std::map<u32, TexCacheEntry> TextureCache;
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    static TextureCache textures;
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}
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#endif 
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