forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6510 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			145 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			145 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003 Dolphin Project.
 | 
						|
 | 
						|
// This program is free software: you can redistribute it and/or modify
 | 
						|
// it under the terms of the GNU General Public License as published by
 | 
						|
// the Free Software Foundation, version 2.0.
 | 
						|
 | 
						|
// This program is distributed in the hope that it will be useful,
 | 
						|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
// GNU General Public License 2.0 for more details.
 | 
						|
 | 
						|
// A copy of the GPL 2.0 should have been included with the program.
 | 
						|
// If not, see http://www.gnu.org/licenses/
 | 
						|
 | 
						|
// Official SVN repository and contact information can be found at
 | 
						|
// http://code.google.com/p/dolphin-emu/
 | 
						|
 | 
						|
#ifndef _FILEUTIL_H_
 | 
						|
#define _FILEUTIL_H_
 | 
						|
 | 
						|
#include <string>
 | 
						|
#include <vector>
 | 
						|
#include <string.h>
 | 
						|
 | 
						|
#include "Common.h"
 | 
						|
 | 
						|
// User directory indices for GetUserPath
 | 
						|
enum {
 | 
						|
	D_USER_IDX,
 | 
						|
	D_GCUSER_IDX,
 | 
						|
	D_WIIUSER_IDX,
 | 
						|
	D_WIIROOT_IDX,
 | 
						|
	D_CONFIG_IDX,
 | 
						|
	D_GAMECONFIG_IDX,
 | 
						|
	D_MAPS_IDX,
 | 
						|
	D_CACHE_IDX,
 | 
						|
	D_SHADERCACHE_IDX,
 | 
						|
	D_SHADERS_IDX,
 | 
						|
	D_STATESAVES_IDX,
 | 
						|
	D_SCREENSHOTS_IDX,
 | 
						|
	D_HIRESTEXTURES_IDX,
 | 
						|
	D_DUMP_IDX,
 | 
						|
	D_DUMPFRAMES_IDX,
 | 
						|
	D_DUMPTEXTURES_IDX,
 | 
						|
	D_DUMPDSP_IDX,
 | 
						|
	D_LOGS_IDX,
 | 
						|
	D_MAILLOGS_IDX,
 | 
						|
	D_WIISYSCONF_IDX,
 | 
						|
	F_DOLPHINCONFIG_IDX,
 | 
						|
	F_DEBUGGERCONFIG_IDX,
 | 
						|
	F_LOGGERCONFIG_IDX,
 | 
						|
	F_MAINLOG_IDX,
 | 
						|
	F_WIISYSCONF_IDX,
 | 
						|
	F_RAMDUMP_IDX,
 | 
						|
	F_ARAMDUMP_IDX,
 | 
						|
	F_GCSRAM_IDX,
 | 
						|
};
 | 
						|
 | 
						|
namespace File
 | 
						|
{
 | 
						|
 | 
						|
// FileSystem tree node/ 
 | 
						|
struct FSTEntry
 | 
						|
{
 | 
						|
	bool isDirectory;
 | 
						|
	u64 size;						// file length or number of entries from children
 | 
						|
	std::string physicalName;		// name on disk
 | 
						|
	std::string virtualName;		// name in FST names table
 | 
						|
	std::vector<FSTEntry> children;
 | 
						|
};
 | 
						|
 | 
						|
// Returns true if file filename exists
 | 
						|
bool Exists(const char *filename);
 | 
						|
 | 
						|
// Returns true if filename is a directory
 | 
						|
bool IsDirectory(const char *filename);
 | 
						|
 | 
						|
// Returns the size of filename (64bit)
 | 
						|
u64 GetSize(const char *filename);
 | 
						|
 | 
						|
// Overloaded GetSize, accepts file descriptor
 | 
						|
u64 GetSize(const int fd);
 | 
						|
 | 
						|
// Overloaded GetSize, accepts FILE*
 | 
						|
u64 GetSize(FILE *f);
 | 
						|
 | 
						|
// Returns true if successful, or path already exists.
 | 
						|
bool CreateDir(const char *filename);
 | 
						|
 | 
						|
// Creates the full path of fullPath returns true on success
 | 
						|
bool CreateFullPath(const char *fullPath);
 | 
						|
 | 
						|
// Deletes a given filename, return true on success
 | 
						|
// Doesn't supports deleting a directory
 | 
						|
bool Delete(const char *filename);
 | 
						|
 | 
						|
// Deletes a directory filename, returns true on success
 | 
						|
bool DeleteDir(const char *filename);
 | 
						|
 | 
						|
// renames file srcFilename to destFilename, returns true on success 
 | 
						|
bool Rename(const char *srcFilename, const char *destFilename);
 | 
						|
 | 
						|
// copies file srcFilename to destFilename, returns true on success 
 | 
						|
bool Copy(const char *srcFilename, const char *destFilename);
 | 
						|
 | 
						|
// creates an empty file filename, returns true on success 
 | 
						|
bool CreateEmptyFile(const char *filename);
 | 
						|
 | 
						|
// Scans the directory tree gets, starting from _Directory and adds the
 | 
						|
// results into parentEntry. Returns the number of files+directories found
 | 
						|
u32 ScanDirectoryTree(const char *directory, FSTEntry& parentEntry);
 | 
						|
 | 
						|
// deletes the given directory and anything under it. Returns true on success.
 | 
						|
bool DeleteDirRecursively(const char *directory);
 | 
						|
 | 
						|
// Returns the current directory
 | 
						|
std::string GetCurrentDir();
 | 
						|
 | 
						|
// Create directory and copy contents (does not overwrite existing files)
 | 
						|
void CopyDir(const char *source_path, const char *dest_path);
 | 
						|
 | 
						|
// Set the current directory to given directory
 | 
						|
bool SetCurrentDir(const char *directory);
 | 
						|
 | 
						|
// Returns a pointer to a string with a Dolphin data dir in the user's home
 | 
						|
// directory. To be used in "multi-user" mode (that is, installed).
 | 
						|
const char *GetUserPath(int DirIDX);
 | 
						|
 | 
						|
// Returns the path to where the plugins are
 | 
						|
std::string GetPluginsDirectory();
 | 
						|
 | 
						|
// Returns the path to where the sys file are
 | 
						|
std::string GetSysDirectory();
 | 
						|
 | 
						|
#ifdef __APPLE__
 | 
						|
std::string GetBundleDirectory();
 | 
						|
#endif
 | 
						|
 | 
						|
bool WriteStringToFile(bool text_file, const std::string &str, const char *filename);
 | 
						|
bool ReadFileToString(bool text_file, const char *filename, std::string &str);
 | 
						|
 | 
						|
}  // namespace
 | 
						|
 | 
						|
#endif
 |